NEW way to blend animations in Unity

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✨ Magic Blending is the upcoming animation tool for Unity. It is designed to animate a pose using the same animator controller, hence keeping your controllers simple, clean, and scalable.

🔗 Links:

⏳ Timestamps:
0:00 Unity layering
0:30 Magic Blending

#unity3d #unitytutorial
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Looks nice 👍
Unity by default do blending in bone space, but you do in root or component space like UE do which is very helpful. It will be an asset ?

MichailHabun-
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Does the blending work on generic characters is threre any limitation with generic rig as opposed to humanoid in the sense of blending?

prosealien
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The question is, how much does the package cost?

DCRdemonLORD