Bedouin Elf - Character for film - Digital Human

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Character created for the Advanced-term Final project at Think Tank Training Centre Online.

Software used: Autodesk Maya, Vray, Zbrush, Foundry Mari, Substance Painter, Marvelous Designer, Photoshop and Nuke.

Artwork inspired by a photograph from Robin Moore.

Special thanks to my instructor Raffael Frank, TTO students and staff, and for sure my family and wife who supported me during the process.
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how it so detailed char modeling is so hard for me and you make it as it is a peace of cake for you

arpitdwivedi
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