Throne And Liberty 1 Month Later... 'What Changed?'

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So at this point It’s been about 1 month since the Throne & Liberty early access release and so far I’ve sunk over 225 hours into the game, after my initial review, I joined one of the top guilds on my server (Shoutout to Varangian Guard on Stormbringer JP) I’ve participated in multiple GVG Riftstone events, done a bunch of arena, been to every world boss, farmed every open world dungeon, did lots of Dungeon PVP and as of making this video I’ve got 2 max level characters, one sitting at 3.5k gear score and my alt which is around 2,650 gear score, so at this point I think it’s fair to say I have a full understanding of the game which is why this video will be a bit of an addendum to my previous review.
What do you think about Throne And Liberty 1 Month Since Release? are you still enjoying the game is has the honeymoon phase well and truly ended? have you moved on to other MMOs like Ashes Of Creation? let me know in the comments below!
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► Edited By: Myself
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Throne And Liberty MMORPG Steam Description

Welcome to THRONE AND LIBERTY, a free-to-play MMORPG that takes place in the vast open world of Solisium. You can scale expansive mountain ranges for new vantage points, scan open skies, traverse sprawling plains, explore a land full of depth and opportunity. Adapt your fight to survive and thrive through strategic decisions in PvP, PvE or both as you encounter evolving battlefields impacted by weather, time of day, and other players. There is no single path to victory as you seek to defeat Kazar and claim the throne while keeping rival guilds at bay.

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Throne And Liberty 1 Month Later... "What Changed?"
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All games should have 2 reviews:

1 - The OMG hype, honeymoon phase
2 - The played too much/no life mode after X hours

steveaguilar
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The breakdown of everything wrong with the combat is beautiful and only really possible by an actual player (not just a youtuber)

darthtesla
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Months later those guild alliance "cheaters" cry about the game being dead and have no idea why and how it happened and the story continues

Jinny-Wa
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I don't know why there's so many comments bashing him for providing honest feedback. Most of what he says is legit especially as it relates to the movement, targeting and usage of certain skills.

That doesn't make the game bad or not fun or not worth playing. He's simply making a case to what will make the game more enjoyable.

I personally fucking go livid when I try to dash forward but the cursor goes backwards. Not fun.

Most of what he mentions can be polished up and should be brought up to the developers.

All that's going to do is make an already awesome game better

JackoffeeTV
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healing dungeons in this game really opens your eyes to how stupid most people are because even at max level nearly all of my groups refused to block any of the BIG OBVIOUS ATTACKS

Merchuyley
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I was having an absolute blast playing Throne And Liberty despite the lack of a boob slider but the longer I played the more impactful many of the issues described here became for me. The one that killed it for me however was the lack of depth in non-combat activities. I'm a little spoiled by BDO I suppose but the Life Skills gameplay added so much depth to the game that I'd often do just that stuff and not engage in any combat during a session. Farming, fishing, gathering, trading, building my own ship, etc. There was so much to do. Throne and Liberty by contrast feels like it could have been a mobile game. The only thing you really do is fight and everything else is geared towards making you do bigger numbers when you fight. That got boring quickly. Add in all the issues with the actual combat gameplay, the shallow endgame experience, and all the Guild BS and I couldn't find any reasons to keep going. I'll check back if any of this stuff gets addressed but I have my doubts.

CBrown
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I noticed the most important slider was missing when i was creating my alt. I was confused because I remembered it was there in the beta so I was quite upset about it.

Tai
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This is a solid complaint. As you pointed out, smaller guilds with 20 to 40 active players have barely any content left because of these mega guilds. For example, I can never participate in the Junobote world boss event, which is supposed to be peaceful. Instead, the zone shifts to PvP mode, and the top guild, along with its subsidiaries, blocks the entrance and kills everyone. It’s frustrating to see one guild, with all its allies, ruining the experience for everyone else.

It's the biggest issue I have with the game.

TruePower
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If I had 1 lucent for every time targeting for skill shots got stuck on terrain, then I'd have enough to fully gear both my characters and never have to engage with the lackluster endgame.

Gormfeld
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The most spot on TnL on YouTube that finally someone that experienced the real end game and its pros and cons. Very well done and as someone in the same exact position in game as you, I agree with 100% of what you’ve said. I hope the devs listen. This has the potential to be a legendary game for years if managed correctly.

VladHTX
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Throne and Liberty: As wide as an ocean and deep as a puddle...

thunderchild
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the movement, especially the morphing and grappling in this game feels like im an obese walrus dragging myself through shards of broken glass and rusty nails

Ok-nzgy
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The lack of boob slider made me and hundreds of my gooner friends quit this game. Disgusting.

MyAnalyser
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Even though I'm a PvE player and most of your comments are about PvP, I appreciate this video. You have given very specific changes that should be easy to implement. I think this shows that you like the game and put time and effort into coming up with these ideas. I'm really enjoying this game so far. Most of the things I hate about BDO are not in this game and many of the things I like about WoW and GW2 are in this game. I'd like to see 20-30 player raids like you mentioned and more developed NPC storylines to add to immersion. As an example, WoW has the Gadgetzan faction with its own lore and town designs. Also, I think your video prompted me to try the game so that is appreciated and I think NCSoft should pay attention to your feedback.

FriedChairs
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Dude, im so proud of you man. bumbed into you on the streets of Zwolle couple years ago. you have done good so far. been following from the start of BDO days.
Keep up the grind ( personal and Game wise) <3 much love from Zwolle.

xBaristaPaul
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I agree with every point you made & hopefully the game will continue to improve! Great video as always.

barelystephen
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23: About devastating smash. I'm not sure why I haven't heard much compliant but I think body blocking/collision needs to be removed. It makes melee combat feel garbage and I can't count how many times I've used devastating smash into my charged combo and found myself on top of enemies due to collision, slide off, then slide out of range, and then be forced to recast. It's also TERRIBLE design that grapple NEEDS stamina. I was wondering why sometimes it simply does not work and later saw my stamina bar drain after grappling and connected the dots. I'm not sure if that only happens if you're in combat or take damage from falling and get put into "combat" but either way it should not require stamina under any circumstance when damn near everything wants to take from your one stamina bar. One more thing about collision I hate is when im in a dungeon and I'm casting my big damage... and then my tank or other party members runs into me and then proceedes to push me out of range.

jinnzoln
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I really thought I was the only one missing the RP walk. I love starting the game in Kastleton by walking around the city, doing my cooking, etc. I’d love to just stroll around or even sit down in the inn. In general, many RP elements are missing here. It would also be cool to make the Guild Building more useful; it’s always empty when I enter.

I’m sure many would disagree, but it would be interesting to limit the Guild menu access outside of the Guild House for added immersion. More RP-related Guild engagement features, like mini-games or special item crafting that requires two or more people, would be great additions. Its not a TnL thing, but many guilds are basicly full but at the same time dead.

iam.loumos
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I've been enjoying the game but I found that evasion stacking makes PVP really unfun. In combination with CC having a percent hit chance (mentioned in the video), it turns a lot of fights into "who had better evade/hit RNG". Especially when your big powerful ability just misses and you can't do it again for 30 seconds.

modestoddish
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Only for you do I listen to the ad. I appreciate your breakdown of new games and how you revisit them for late game reviews. Thanks for your content, it is some of my favorite game reviews.

MasonIce