[Rust Programming] Learning to make a Roguelike - Day 37

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[Recorded on 24 November, 2021]

I've been playing Roguelikes for many years, and I've always thought about making one! Combine that with a desire to learn Rust, and we've got a match made in heaven.

In this video, I
- continued working on the Drunkard’s Walk algorithm
- started working on the “maze” dungeon level, but ran out of time before we could fix all the bugs

Note that the GitHub repo is a few days ahead of this video - I’ll catch up soon though.
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