Corona Lighting Tutorial | with Photoshop [ NEW! ]

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In this Corona Lighting tutorial, we will "boost" the Lighting using Normal Maps and Clay Renders in Photoshop.

⭐ I'm a Chaos Academic Partner, and this is my Course:
🎓 Corona Official Course | Chaos Academic

Voices: English, Italian, Spanish
Subtitles: English, French, Portuguese, Chinese

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Your tricks are always great. There are no better courses than your

DOMENICODELUCIA-iz
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I admit that this is one of the most valuable tutorials I have seen recently. I would never have thought that you could use the clay render layer in post-production... :) Many thanks! Great material.

lukaszredjam
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this is what i've been looking for all this time !! thank you so much

andinatachandra
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I love these insights you share. it's priceless !! Finally, after 4 years of archviz, i know how to use nromals maps correctly in post-production

KONTHEWAY
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"Thank you for providing such an informative and useful video tutorial. It was greatly appreciated."

WasimShaikh-ti
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You are the best Maestro!! What a trick!! 🤩

camposviz
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I like this! Cheers! Finally to reveal the secret!

BareKragujevdza
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nice tut!
by any chance do you know any tips for cal shading, toon shading or cartoon style for corona ? i have been searching all over but there are no resources for 3dmax

yazenmousa
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in vray there is option for ambient occlusion is this the same thing ?

ykmady
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Is there a quick method to increase the shadows of the primary light?

aleso_design