Debossed Logo on a Glass Surface: Displacement Node in Blender

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In this tutorial, you'll learn how to put any image on a glass surface to create a displacement for a debossed effect. Almost any image would work, just make sure you have a dense mesh.

0:00 Intro
0:22 Modeling the perfume bottle
6:10 Setting up materials
8:22 Preparing logo in Photoshop
9:23 UV unwrapping
10:14 Creating a displacement
13:27 Lighting setup
16:07 Black background trick

#blender #cgi #displacement #text #3d #lighting #3dblender #lightingsetup #uv #uvunwrapping
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This is great! I’ve always used the bump node but displace works much better.

LDMTX
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you can use the grid fill to fill the gaps without need to extrude and collapse its very helpful to me + your tutorials is amazing

saif_alaslam
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Andy these tutorials are brilliant. Please keep ‘em coming.

tomcollins
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Thank you man, just what I'm looking for

zawyehtut
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This is crazy helpful. I was trying to get this effect using SVG boolean and it was an absolute nightmare. Thank you thank you!!

alexdelker
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Been watching displacement type vids and yours was very helpful - thank you, new sub.

wareagle
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You just got a new subscriber from india❤️.. way of your teaching is awesome...hope to see more tutorials on product animation .. visualization ..

abhaysharma
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Very, very helpful tutorial! Thank you!

jordanborisov
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How would you add multiple displacements/logos on the same objects. For example, if you wanted the "hugo boss" to have the same effect as "Boss"? Thanks for the great tutorial!

ScorpioXCX
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Newbie here. Sorry for the question. But why manually do the thickness? Why not just use solidify? Or extrude inside the bottle? Just want to know if there are some different effect when done this way

lawg
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There's something maybe I missed.
Did you subdivide The mesh in order to obtain more definition with The displacement. I understand that 'bump' makes a fake relief (so you don't need to subdivide so much) but I thought that, with displacement, you firstly had to dense and multiply The mesh to display The more vertexes The better.

Tudemir
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applying displacement and bump and scaling up the entire bottle is getting thicker and the letters are kinda broken.. is there any way that I can bump up only the letters?

GStudio
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Why displacement map used, if bump map is enough? The logo not really deep into glass (like 5-10cm) but 0.5-1mm max

uxvoin
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Great tutorial! Any idea why my entire bottle is being displaced? If I increase Scale in the Displacement node, the bottle becomes inflated. If I crank it, the bottle will start to look like a ball.

joelkereluke
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Awesome! Can you make a wine label that has embossed text on it?PLease tia

GeorgeNacpil
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Tip : if your embossed edges are jagged during render just make bigger, higher quality texture.

raw_pc
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Great video! I have a quick question. Let's say we will arrange the metalness and roughness of the parts with the text that we separate with this displacement. How can we do that?

ealendir
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do you see an advantage in not using solidify?

lunaCafu
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Nice video Andy!! If you could speak a little slower and the video also was 10% slower it would be perfect!

MariosKarampalis
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applying displacement and bump and scaling up the entire bottle is getting thicker and the letters are kinda broken.. is there any way that I can bump up only the letters?

ver