Forza Motorsports Graphics Settings Explained - The Ultimate Graphics Settings Deep Dive - 4K 2023

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THIS VIDEO IS BEST WATCHED IN 4k! Taking a look at all the graphics settings in Forza Motorsports 2023 to try and understand what each setting effects in game and show some nice examples of the different quality levels and how they relate to effects. CHAPTERS BELOW IN DESCRIPTION.

This is not a FPS guide, it's a look into what all the settings do in the game.
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Some additional info as a modder who's looked through the game files:

Dynamic Render Quality:
This is a REALLY complicated setting and goes a little beyond what you explained here. It does indeed affect all the "Auto" settings but even if you set absolutely nothing to "Auto", Dynamic Render Quality will quietly change a number of settings without telling you. These include:
- Car and Track Shader Quality
- Grass and Tree Density
- Reflection Quality
- Bloom
- and even Audio Quality (wtaf!)

This has to be the weirdest graphics setting I've ever seen in a game tbh and I have no idea why they went with this approach.

Cube Map Reflection Quality:
Others have pointed out that Cube Mapped reflections are used in external cameras and not on hood cam so I won't go too deep into that. I'll just add some additional info. This setting doesn't even change the resolution of the Cube Mapped Reflections. All it does is change the level of anti aliasing that those reflections have and I think it also changes the quality of the lighting in the reflections. The resolution of the reflections across all the settings is the same (512p).

Car Model Quality:
This only affects the LODs of the AI cars. The player's car is always forced on the highest LOD regardless of which setting you choose. In the lower settings, the LOD distances are a lot lower so you may see more obvious LOD switching from the AI cars.

Car Livery Quality:
You pretty much covered everything here. All I wanted to mention was the fact that there is actually 0 difference between the Medium and Low options. They just copied the same settings across both Medium and Low.

Windshield Reflection Quality:
Another small note to add here. Both the Medium and Low options cause the windshield reflections to run at half the game's frame rate.

Mirror Quality:
Looking at the game files, this setting has absolutely 0 impact on the actual resolution of the mirrors. Instead, it affects the number of objects and cars that can appear in the mirrors. The Ultra setting allows particles and all track objects to appear in the mirrors. High gets rid of the particles and many track objects. Medium gets rid of the crowd and limits the number of cars in the mirrors to 12. And Low reduces that limit further to only 8 cars. In addition, the Low setting will cause the mirrors to run at half the game's frame rate.

That's about everything I could find about this game's graphics settings.

talal
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The cubemap quality affects the fps of the render when you are going under an overpass. Look at the refection on the roof and you will notice a lower cubemap quality renders at a lower fps.

boomboyk
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Nice video. I was getting significant lens flare on the Suzuka track at sunset.

danatkinson
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7:12 although I'm still playing Horizon 5, here's something to note

Forza's hoodcam usually use some kind of it's mirror to reflect the environment, so the hood would look realistic enough

To see how's the cubemap setting differs, you need to use third person view, or use photo mode, since it that, the car would use normal cubemap, unless you're using RT

7:46 back at Horizon, best way to look how car model differs is by looking at car's livery quality, you might wanna try that (custom livery usually hits the most difference)
Ps: Nvm, I just see there's car livery detail settings, so I guess thing is different here

horizon_angel
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7:12 Forza has used Screen Space Reflections on car hoods since FM5, changing the cubemap quality wont affect it at all.

Also, RTAO is much more noticeable in interior view and when playing in daytime races.

iambrd
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Thats for the helpful breakdown. Was exactly what i was looking for. I was looking for info on the anisotropic filtering and motion blur mainly but it was all good info.
I decided to just leave everything maxed out in the end apart from setting motion blur to low as you suggest.
Managed to get 60fps at 4k so Im happy with that and it looks lovely in my humble opinion

chrissyboy
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tks bro. Made my graphics quality fly... Running with a 2080 FE, graphics was horrible, medium auto settings ... Salutes from Brazil.

MatLopes
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Good video thanks, I’m a Forza fanboy from way back and it killed me a bit inside when I first ran the benchmark on default settings and it looked like a ps2 game running at 35 fps.

Rallylabs
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Thanks for the helpful video. Was going crazy not knowing why I wasn't getting 60fps on a 3070

museste
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In a racing game, track effects should be the most important.

asdowo
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I turned of performance graphics and turned on visuals it feels a lot more real with visuals

amgoneisdope
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very nice video, nice to know I'm not the only one trying to lower the graphics and seeing it does not do anything

Linkeriyo
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Why looks Horizon 5 better. Motorsport : Weird Reflection & Light.

removesbmm
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I've found that shadow quality takes 50% of FPS going between medium and high on my RTX 3060 laptop. Even worse if I turn it back down FPS won't be restored until after a full reboot of the laptop. Beware of this setting, looks like it's bugged.

thescouselander
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Turn10 added a bunch of graphical technologies, settings and features. But finally they ruined everything with ugly gamma, contrast post-process and blur that cannot be changed or adjusted in any way. Maybe reshade will help me. What a disgrace!

Inquirro
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I don’t have people on grand stands. Which settings I have to set ?

krittanaiplathong
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Is it possible to turn off motion blur in Forza Motorsport for Xbox Series X?

RED-
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I'm getting some weird blurring on medium settings at 2k resolution. I'm running 3080

SloRush
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Thx im getting 119 fps on nurb now on medium low rtx 2060 super and game looks hmm 7/10 ok for me ( full hd)

adrianproniewicz
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the dynamic quality settings need to be set correctly based on the resolution you want to play at or you get stutters... ultra - 4k high - 1440 med -- 1080 - low 720.

brettknibbs