EVERY VALORANT Graphics Quality Setting Explained

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Every VALORANT Graphics Quality setting explained in under ten minutes. Use the chapter markers below if you want to quickly reference individual settings.

Check out my guide on optimizing system latency:

Optimizing FPS:

Chapters:
00:00 Intro
00:23 Material Quality
01:08 Texture Quality
01:36 Detail Quality
02:27 UI Quality
02:50 Vignette
03:11 VSync
03:36 Anti-Aliasing
04:05 Anisotropic Filtering
04:36 Improve Clarity
05:06 Experimental Sharpening
05:31 Bloom
05:50 Distortion
06:16 Cast Shadows
06:48 Multithreaded Rendering
07:24 Outro

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#valorant #optimization #fpsboost
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THANK YOU SO MUCH for this. there is so much misinformation about settings on the internet and its really good to have the expert himself explain them. i will refer many people to this video.

BehradDavoudi
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I love how you gave in game examples of everything so I actually know the differences because most of the time I toggle my settings to random things because I have no clue what differences they make looool

Ledzz
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Do a deeper dive on input latency! I'm obsessed with minimizing latency even more than maximizing fps.

kumiho
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Loved the video Nu! I think it would be cool to see a deeper dive into how NVIDIA Reflex works within VALORANT, and what the different options do.

lawlesscs
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That's so need to know what's really happen under the hood in Valorant.
A video about input latency will really interessting!

GreenSkyGaming
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tysm this is so well explained and organized!! appreciate your work!!!!

karen-qwfw
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Brilliant video! I wanted to know which settings were cpu and GPU bound and you explained just that! Thanks!

JoPsyph
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Please more videos like this! Getting this kind of information from official sources is suuuuper interesting.

Hyydrotoo
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Thank you, it feels like I have more control over my settings now, in so short time, perfect!

Drialux
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This kind of content is very interesting ! We want more tech stuff and details on valorant ! keep it up

Lmoooooooo
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Thanks for this really needed...very well done 🔥🔥🔥

shreyassingh
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great vid, the multithreaded rendering part is still a little confusing but i guess i'll have to test on my machine

joshuaby
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The best Spike Rusher does it again! Been following you on Twitter for a while and I just find out you have this channel. It is soooo ice, loved the Unreal Tutorials! I still more a Unity guy myself.
I would love to see that idea about "how to tune the machine"! :D

cristiancazares
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This was a good tutorial for literally EVERY game. It was well divided into chapters, the explanation was clear and you used examples to demonstrate the changes very clearly (I think the only one I didn't understand was Anisotropic Filtering, but only because I didn't see the difference). I appreciated this very much for tuning my system for FPS and graphics.

Thank you.

blackmanwhitesuit
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This was very well made video... Thanks valor leaks for recommending this video... and please deep dive into latency differences too 😊

SaifDbz
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Leaving a comment for the algorithm. Gotta get this out there. Good stuff.

Boneman
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exactly what I was looking for, very concise too, Cheers mate!

gordonho
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thank you bro you should def do a deep dive on input latency

montypython
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holy crap im so happy i ran into your channel lol im a nerd when it comes to settings :D

You-Same
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Improve clarity seems to be increasing the dynamic range of the in game renderer

_._shinonome_._