Fusion 360 Tutorial: Gear and Slider Modeling

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Fusion 360 can be used to model complex mechanical systems. In this video tutorial I show you how to convert rotary motion (spur gears) to linear motion using a slider. This is also sometimes called a crank and slider assembly.

In this tutorial I go through three main phases:
1. Model and layout all of the components
2. Model the base that the components will connect to
3. Define the joints and relative motion between the components

Please let me know in the comments below if you enjoyed this video and would like to see more like this.

#fusion360 #CAD #maker #linearmotion
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great tutorialx, this channel deserver more subs, keep posting and you channel gonna big, greetings from indonesia

GamesBenchmark
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Maybe the best and most clear use of fusion that I have YouTube'd...thanks!

jimklingenberg
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<YOU R THE 1ST TUTOR WHO MADE ME UNDERSTAND JOINT & MOTION ON FUSION 360> easily and smooth . Well Done ! ThanX pal

reinholdkemper
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This is fantastic. I hope you find joy in coming back to produce more, the tutorials you have made are peerless.

michaeltholen
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The important thing I needed from this video was the joints and learning that animations are inputted manually. So if I want to test something, I still have to build it in real life to see. Course you posted 4 years ago. Maybe things have gotten better.

madDragon
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An excellent, clearly described video - very well done!

georgewoodzell
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Thanks for sharing your knowledge on this subject. Very well explained.

Pef
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Really cool video sir, I have seen your other videos as well. I would love more content from you. Thanks for this one!

tnowroz
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Thank you for a good video.

I also appreciate that you are using metric units

bhekidlamini
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Thank you, Very useful. Please make a video like this

vijayanselvaraj
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Cheers mate! That's quite helpful.

theturkish
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Really nice film dood. Thanks so much. Can you do a demo of worm drive modelling and also rack and pinion. I have just established 3 and 4 axis milling and am now all gears agogo! Cheers again

itanc
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what will be the DOF of this and how many joints in this ?

VlogWithParam
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For no good reason, I have been attempting to make a functioning Rubik's cube in Fusion 360. I have everything modeled correctly, but I can't seem to get a working combination of joints. Do you think it's even possible?

josephstrunk
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When I implement motion link between the gear, everything revolves around the larger gear. As far as I know I followed all the instructions correctly. If I preview the larger gear's motion separately then turn correctly.

valeriocosemans
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Really good video, could you made a pinion - rack dynamic simulation? Thanks for all of your interesting videos.

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awesome video!
how do you make geometry invisible when activating component ?

thePawelSroczynski
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Very nice video. Is this possible with the free version of fusion360?

apostolosn
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Hey maybe u can help me with my
Project?? 🙏🏼🙏🏼
U have the file for this??

mackue
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I'd love to see how you use this in your own designs... feel free to download the model at the link above, and let me know how you have used it!

RELUvance
welcome to shbcf.ru