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Modeling a Sci-Fi Motorcycle in Blender & How to Build Complex Assets
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The full behind-the-scenes breakdown of how I created a badass sci-fi motorcycle in Blender, from blocking out the basic shapes to the final hard surface detailing. Along the way, I'll show you how to problem-solve and deal with challenges that you'll probably face when modeling more complex objects.
Intro Music - Let Yourself Be Huge by Cloudkicker
What we'll cover:
00:00 - Introduction
00:42 - The Block Out
03:42 - First Detail Pass
06:27 - Technical Correctness and Creativity
08:55 - The Importance of a Good Workflow
11:03 - Perfect vs. Finished
11:47 - Finding the Path Through Practice
13:56 - Organizing As I Go
16:49 - Deviating From the Concept
18:27 - When to Use Addons
20:35 - Adding a Human for Better Proportions
22:34 - Incorporating Feedback
24:59 - Second Detail Pass
27:18 - Final Polish
30:03 - Keeping the Mesh Density Consistent
31:18 - Final Polish Continued
33:51 - Improving the Design
38:56 - Modeling the Tire Treads
41:35 - Preparing for UV Unwrapping
42:10 - Modeling Gears
43:28 - Final Thoughts
"WHERE SHOULD I START LEARNING BLENDER?"
"I WANT MORE CG COOKIE IN MY LIFE!"
Got it. Here's where you can reach us!
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