Never Wait For Compilation AGAIN! (Unity Fast Script Reload)

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Unity compilation getting you down? Check out Chris Handzliks FastScriptReload, which is FREE and OPEN SOURCE. Instead of full domain-reload and script compilation every time you make a small code change. This tool will automatically compile only what you've changed and immediately hot-reload that into current play session.
Iterate on whatever you're working on without re-entering play mode over and over again. We'll look at importing, and basic usage.

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What do you think of this asset? I think it's awesome and make sure to check it out! :)

SpeedTutor
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I thought that its going to be like every unity compile time fixes video(using assembly definition) but this was different, nice.

Dexterdevloper
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I'm speechless! This is absolutely amazing 🤩
I know the first thing I'm going to do when I get back to working on my game!

supercyclone
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Coming from web design (specially vite), this was something that always, always annoyed the soul out of me. Thanks a lot for this! <3

rafaelcorrea
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That's an incredibly valuable asset for all developers! 🔧 Before discovering it, I used to endure agonizingly long script reload times when switching to Unity 2021 LTS. But then I stumbled upon a game-changing Unity Tip that revolutionized my workflow. 🚀

👉 Here's the trick I found: ✨ In Project Settings > Editor > Enter Play Mode Settings, enable "Enter Play Mode Options" and disable the other two options below. This simple adjustment made entering Play Mode lightning-fast, taking just 2-3 seconds every time, regardless of project complexity. However, it comes with a caveat (which I learned the hard way and now use with caution). By doing this, some compilation tasks, including static instances, may be skipped. So if any unexpected issues arise in my projects, I simply press Ctrl + R to recompile and resolve any related problems.

👉 But here's the big question: Does this method potentially miss crucial items during compilation, especially the important ones? 🤔 What if hours are spent troubleshooting a seemingly mysterious error in the game, only to realize it was a simple compilation issue all along? The struggle is real! ⏳

BravoPhantom
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I come across this asset a month back on reddit, downloaded it but never used it. Your video made me use it and it is awesome. Thanks much

nikhilvardhantawania
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oh damn, this is such a game changer, i don't needa wait even more than 5 seconds, and it fixed an error i was getting after unity finished compiling in which input system won't respond anymore till you restart playmode

yojan
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Absolutely brilliant, Installed right away and made a huge difference, just have to remember to recompile before running, seems to update while playing but not when its not playing but thats not an issue

mickyr
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unity should make a feature like live coding in unreal. this solution seems promising.

irtezamasud
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I don't understand how to use it. It disabled auto-reload but when I manually reload (CTRL + R) it still takes ages to compile.

flurinjenal
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i thought it does the same outside of play mode, cause i dont usually change my scripts in play mode, it gives me errors alot of times

wescube-ligma
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SpeedTutor! We need a Code Pad door locker video!

qwerTeamxyz
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Love the video, thanks for putting it together!

Chris_Handzlik
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I am still working on a project I am planning to ship on 2019.4 and honestly compilation times are still quick. But I will try it after backing everything up that is. This aside, your videos are always helpful and bring stuff to light that I hardly have the time to discover, keep doing this.

hungrygrimalkin
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You always upload the ideal content ❤️

FarwalDev
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It's awesome! This is exactly what I was looking for)

Attosius
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thanks for make this tutorial! it helps a lot!

aryantzh
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This is too good to be true, I was trying to find how to reduce unity compile time and you uploaded this video but as I said it's too good so are there any problems, like my computer is pretty slow. Thank you

NoOne_Official
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You got anything for "reserialize assets unity" or "waiting for unity code to finish executing". These will take forever. Literally just clicking will cause them to go off... Any way to speed this up.

OneTime_
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Mine is messed up. My script wont compile.
How do I uninstall this thing? Now I always need to manually compile (ctrl + r)
Using Unity 2022.3.2f1 LTS

jcd