Tutorial: Unity + Parttools Setup, Model Import and Export into KSP.

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A quick video detailing how to setup Unity with the KSP Part tools scripts, import a model and texture and then export it into .mu format so that it will load into KSP.

For more information:

If you have any issues, you can always create a topic on the forum.
Feel free to send me a PM on the KSP Forums - username: Tiberion
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When you finally found the perfect tutorial after TWO MONTHS

afaz
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FINALLY, someone who makes talks loud enough so you can understand him!

willizhavoc
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Very nice Tutorial....I've watched dozens and this is one of the best i have seen for KSP. I need to need hit you up on the KSP forums.

mkssctt
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For anyone with the latest versions of Unity and Blender (4.5 and 2.71 respectively), Unity will not be able to automatically convert .blend files as seen at 4:04. You need to convert the file within Blender beforehand. In Blender, click File > Export > Autodesk FBX. Move the created .fbx file and Materials folder over to Assets and you should be good to go.

EricJW
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Great video! Really helped me, and I didn't notice at first you were the Novapunch guy! You got a sub for that! (and the video of course)

legoclone
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This was really helpful, thanks for making it.

CommunistHamster
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Great Tutorial - Thanks for it and no worries, you were great. :)

SorolesBriggs
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Can you make a new tutorial for 1.5.1 please?

kpm
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is it posible to create whole ship for ksp without parts?

krekyification
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Hey man, great mod. The only problem is that when I try to load your space shuttles, I get a few problems. First one is that I can't attach the space shuttle wings to the space shuttle. The second one is that the stock ones don't work, it says I'm missing the Left and Right Wing fuel tanks (which I have) and the mk3 cockpit. Can you help me out?

swfancas
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ummm, one problem for me at the start so far, some stupid hacker hacked my librarys so i cant use them. Still looking for a solution.

yoyojoe
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Given links don't work. Please use Internet Archive links instead.

oskarbalcerzak
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So, did you make and assign textures for this in blender first?

ozricm
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What shader should you use if you're not using a bump map?

woopert
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