Oh look a civilian airliner

preview_player
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Edit: some questions: the sound was from the a-10 warthog.

This is not from a game, this was a render I make in blender.
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Most violent build up, most quiet and chill climax.

Sloppy._
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The most under whelming CRAM burst I have ever seen and heard.

pladapus
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"I am completely and mentally stable, oh hey look a civilian airliner." Is a great meme on its own.

RevWarGuy
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Imaging being on a ship and a turret starts to violently shake just like that

MXALOVE
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the blender fire effects and the very weird a-10 sound just seals the deal for me 😂 good job though!

hooman
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On one of my deployments in Iraq, we had CIWS guns on the perimeter, and one was right next to a guard tower. They were constantly turning to track birds, friendly helicopter, or just random empty air. Scariest was when they would suddenly look at guard towers.

I once saw one shoot 3 mortar rounds out of the air and then turn to vaporize a bird. I never felt safe next to one of those things.

cavalryscout
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I think that the quite and calm firing of the gun is actually even better than it being violent and loud, because it shows just how easily something like that can take down an entire airplane. It's like it isn't even trying, yet destroys everything, which could make you question "what if it actually gave its 100% power?"

bloo
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i love how calm and collected he sounded when he said "i cant take it anymore!"

doot
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Just a little tip, camera shakes will make the gun feels more powerful when firing

ELMdesu
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Fun fact that it can't reach that far to shoot at an airliner, but I do have a fellow sailor that keeps score of how many civilian airliners we shoot down (with missiles) when we're doing training simulations in the CIC.

Most of the time it's meant to have him be the 'second check' to ensure we're only engaging threats but after being yelled at twice by a junior officer who thought he knew everything, he just accepted all launches that he recommended.

During the debrief they asked why he shot missiles at the airliner and he said "Because <officer> kept filling my launch queue and I couldn't get a shot off at the incoming missiles until they were out of the queue, so I figured collateral damage was better than us sinking." The same officer also recommended launches at our own friendly simulated F-18s. In total, thanks to that officer not listening and continuing to send bad launch recommendations, we shot down 5 airliners and 6 of our own fighters. And still got hit by 3 missiles.

Boy howdy was that a fun debrief. That officer was also given that position a second time, repeated the same mistakes, and then was considered qualified to sit that watch for real. I wish I was joking.

ZerLifeNegi
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The idea that AIs also have intrusive thoughts is spooky

samuelbahij
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“I am completely mentally stable… oh look a civilian airliner” *shoots at 50 rounds a second* “alright my work here is done and so are their lives”

Justarandom_communist
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Funnily enough, The gun (CWISS) is operated by an AI so when the system is turned on, It will lock onto a potential target however It will not shoot without the operator's command. So its mostlikely's the operator who has the intrusive thoughts, Heh.


(CWIS and CRAM are two different guns as the CWIS is mainly used on the ocean while the CRAM is used on land)

MochiDreamz
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It's terrifying when you realize that mosquito-like noise could be all those passengers heard before the plane randomly blows up

JoelTheOne
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If we gave AI controls to our turrets this will inevitability happen.

playstation
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This is the best animated stuff I’ve scene so far 10-10 make more stuff about this

Spy-gaming-woo
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How Prigozhin's plane mysteriously malfunctioned.

totallyalpharius
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The Phalanx knows what it is doing by knowing what its not doing and that's shooting down that civilian air-liner.

Salidin
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Blud let the intrusive thoughts win💀💀💀

stermous
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Tip for if you don't want to goof with the materials/textures any more than you need to: if the gun needs to fire at frame 100, go to frame 1 and scale the sphere that acts as a muzzle flash down to 0.0001%. At frame 99, set a key frame keeping the scale at 0.0001%, then on frame 100 scale it back up to 100%. If it stops firing at frame 150, set another key at frame 149 keeping the scale at 100%, and on frame 150 set a new key with scale set back to 0.0001%. It's a cheap trick but it works really well, especially if your frame rate is higher than 24 fps.

AsTherdEye