CGC Classic: Creating Cupcakes (Blender 2.6)

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In this tutorial, David Ward goes over creating a plate/saucer, and then a paper cupcake wrapper, followed by the cupcake itself. He then jumps into creating textures for each, and shows you how to create a nice spongey/bread-like texture using volumetric materials. Then he goes on to create the frosting for the cupcake, and begins creating a nice composition with multiple cupcakes, a bite-mark out of the main one, as well as scattered crumbs using the particle hair "object" settings. Finally, you'll use Jonathan's technique of adding a depth of field to focus on the cupcake in the foreground.

For those wanting to follow along, you can grab Blender 2.62 here:

You can find this Project’s Source Files here:

This video is a part of CG Cookie's Classics, an archived collection of tutorials which we love and still want to share with the global Blender community, but have moved them off our site (CG Cookie) to make space for fresh new Blender training.

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Nice! Btw if you have something selected you can go to the select panel and click checker deselect. Is allot faster then using mirror mod

ratbeard
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*Sweet!! A delicious image to make!! :)*

DSProphet
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The thumbnail for this video is so much better than the results you achieve in the video what gives? Was the thumbnail rendered in cycles or something?

Panboyk
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I enjoyed this mini project and the techniques used in modelling - I had heard though that blender internal that was used in this tutorial will not make it into Blender 2.8 - was this tutorial more of a farewell celebration Blender Internal rather than using Eevee and Cycles

johnleighdesigns
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...but I could make an actual cake in the time that it takes to do this in Blender.

JamesPetts