100% Max Health True Damage vs. Infinite Health - What is Stronger?

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Song title: [ Aurelion Sol, the Star Forger ]
Artists: [ Riot Games ]

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If you’re interested in learning about strategies, tactics, or glitches in League of Legends, you’re in the right place!
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Basically, Ryze was able to gain infinite mana and AP due recursive stacking, which Sylas with Mordekaiser and Lulu Ult transfers as infinite health to any champion. This champion can then get zero cooldowns with Heartsteel, Titanic and Spear of Shojin.

So after finding out that ASol cannot execute infinite health targets, we actually thought it was over, since he would not be able to kill the Neeko clones. But, for some reason, when Neeko sold all her items, she lost the infinite health, but still kept the zero cooldowns, which should not work at all like that. So, we were finally able to start stacking fast after two hours into the game, but then we quickly found out, the server would not let us stack for long like that.

If this worked without lags, we could have gotten about 4000 stacks per minute, probably enough to cover the entire map with a single E very soon.

HextechLab
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The idea of sacrificing a bunch of Neekos for Aurelion to gather power is funnier to me than it probably should be.

masterdoge
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Bugs in other games: you lose your potion
Bugs in league: you lose your gpu

lik_citir_deniz
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Maybe because the execute calculation function only takes floats number as input? While technically they have infinite HP, when converting it into a float for calculation, it bugged into 0. And 100% of 0 is 0 so they take 0 damage

illunimous
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they had to abort the mission to prevent creating a blackhole that can destroy the earth

AnimalsvsMonstersClips
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this bug makes SR feel like an entirely new game mode lmfao

lanrye
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I think at that point the game thinks that the infinite health is in reality 0 health, like if u havent got any health at all, so the abilities deal 0 dmg, including the executions...because the game cant find a target with health to deal dmg.

fraannuun
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Is it possible that the reason ASol E doesnt work is because it executes people below 100% max HP instead of _dealing_ 100% max HP? Isnt execute damage typically fixed at true damage? If you put in a Vayne or Fiora that actually _does_ max HP true damage (and doesnt even require unrealistic game conditions for that matter) could they kill an infinite HP target?

dracotunes
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1st world problems be like: "we wanted to get 100% cdr without having infinite health"

jorgelenny
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Conclusion : if you go for a 48hours game try using heartsteel to meet that unkilable stat and backdoor.

lanfeuse
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So the unstoppable force vs immovable object debate has been settled

Csaszarcsaba
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The real answer to an unstoppable force meets an immovable object

yes
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As someone else said, it executes enemies below 100% max health. Since they have infinite HP, they also are always at 100% max health.
I guess the code in C# would be something like

if (target.currentHP < target.maxHP)
Kill()

Vexy
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Unstoppable force vs immovable object.

AIomina
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game probably can't process damage when they have infinite health so it just makes them immune to damage

cabbage
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imagine if custom game server was on player computer. The amount of thing we could do ...

Hasenko
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When unstoppable force meets immovable object

gurenyuu
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Millenia long Maths dilemma has been solved by a game bug. Mathematicians lose their minds.

poro
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if having infinite health is still being targetable, does it still count as taking damages(triggering force of nature's passive)? if so, does pyke's ultimate at 100% execute give you gold?

MidnightHalfPastThree
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Would love to see him ult with that many stacks!

Aegisfromashes