How to play Guile in 4 minutes! (SSF2T)

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Today im teaching you how to play the bald eagle of Street Fighter, Guile.
As he is a character with very little cheap stuff, i had to make the video longer than usual. But believe me, all i'm giving you is a framework to build upon.

Learn more about Guile on the Supercombo wiki:

Song used:

#fgc #sf2 #sf2st
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Between guide and guide these videos are examplary for beginner tutorials, great stuff to lose fear of learning.

juanman
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Remember also that while the forward jumping attack animation takes place you CAN still hold down DB while going for either LP, MP or MK and then either unleash Sonic Boom or a Flash Kick! If you plan to go far wtih Guile, you will want to learn the timing down for some of those combos. On top of that, you will still have some flexibility if you want to keep your defensive game, even when the oppornent is closer to you.

If you're really daring/good, try to do either JMP or JHK, standing close HP while holding back and finish it with a Sonic Boom. This is just an example on what you can do with Guile.

chaosgreyblood
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im happy youre back with these guides man, i used to be on the mvc2 discord and u a nice guy. power to ya

plague
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You didn't mention guile controls air space. His airgrab will grab anything

calvinfoo
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great stuff, i always wanted to try to learn this game, hope to see one for zangief

diegoumejuarez
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Dude this is actually a really good tutorial! You’re the best man, I hope you grow more.

grufelonius
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You can input guile’s super as db, df, ub

Darkspines
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what about back light kick?

it's fast, it's a combo extender and it keeps the charge for sonic boom just like that step kick

Timeless_No._a
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You can do a standing moon kick if you jump and do a medium kick while charging back and as you land do a medium punch and then do the moon kick... you'll be standing

nickhalden
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You should do this fast tutorials covering the changes made to de New Legacy version of super turbo. Do you know the project?
I found about it recently, its really nice to see the community carrying the torch to "improve" ssfIITurbo.

jmar
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This tutotail even works for Street fighter 4 and Street fighter 6 lol

leoyu
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3:39 super combo double somersault kick

마메보이
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Okay but using Calvin and Hobbes in your thumbnails is incredibly based.

worstinshow
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What is the easiest jump in combo that ends with flash kick?

karaokehammick
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What's with the Calvin and Hobbe's thumbnail
🤣

connorkageyama
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i can do sonic boom just fine but ive literally only gotten flash kick once, and usually it just ends up being a whiffed air kick. ouch

kellymountain
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The best character in Street fighter series

YanManongas
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Sonic Boom to force opponent to jump over it then if they did, airgrab to push them down

calvinfoo
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You’ll be happy to know that I’ve figured out the Double Flash, but I still have room for improvement. I “can” do the Double Flash, I’m just not as consistent as I should be. I’ve narrowed the problem down to the Delta Motion, so I was wondering if you could please give me some advice on how to improve my Delta Motion game, such as timing and alternate motions. I think you have to do the Delta Motion quickly, but I’m not entirely sure.

shanestone
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Can u do e Honda and dictator and zangif

Sean-rawlins