Exploring the Consulate Rework in Rainbow Six Siege!

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Operation Sunset R&D is an Mission that the Ghosteyes Squad, led by Caveira partook in London, England! In this video we will be taking a look at this operation and all the operator interactions that occured!
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Chapters:
0:00 Intro
0:40 Exterior
1:52 Spiral
2:18 Long Desk
2:52 New Room
3:17 Meeting Room
5:22 Garage Exterior
6:36 Garage Interior

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* Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, commenting, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favour of fair use
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Tags + Stuff:
#rainbowsixsiege #kudos #r6
Rainbow Six Siege lore video r6 Jynxi comic trailer cinematic movie year 7 season 4 year 8 redhammer nighthaven sam fisher squads
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You missed the skylight in the yellow stairs. That part of the building looks bigger, and the skylight is in the other direction. They also added a new window in the visa stairs. At the right side you can see a new way around visa from the outside.

jowell
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Im pretty excited for this rework the Overall Map looks beatiful and amazing hopefully this rework make consulate alot better.

JxstVibing-_-
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As long as the garage radio is still there I’m happy

czarsalad
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I hope this consulate rework is good because every rework or new map has been a literal MAZE also personally Consulate was also good for me so i hope they don’t ruin it by making unnecessary turns & corners

Jynx
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Ill miss old consulate tho. It was a unique map

doktorsljukex
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As much as I hate easy spawn peeking on consulate, it's one of my favourite maps. Years of playing it has lead to me and my mates having a set plan on how to atack different sites as well as defining them.. We don't even have to communicate any more besides giving callouts on enemy positions. We know there's always going to be a claymore on usual run outs and cover for planting as well as a fully reinforced site as we all tend to set up our own area. It needs a change but I'm a bit gutted that I'm gonna be losing some of my angles and the need to perhaps bring different operators than I currently play when coming to atack or defend each site

rhydianwilliams
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One thing ive always wondered why they don't add in maps is metal walls. They work just like reinforced walls, but they are there from the start. would be interesting as you make make them some weird shapes

ImKairyu
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Very cool how you analyzed all this just from a very small trailer

AlanNoMoney
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The other problem I had was if you spawned police line there was a 20% chance you would spawn on the broken wall with a defender watching it so you would insta die which they have now thankfully fixed

kestrels-in-the-sky
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Great analysis - really clear and detailed. Thanks! ❤

solomonthegrundit
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This is the second rework I’m actually excited abt

Shady
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With garage now having the crouch hole, my guess is that the basement site will be kitchen and archives instead of kitchen and garage,

JackieRoxs
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Kudos no joke I've been here since <1000 subs. I don't play anymore R6 but it's amazing seeing you grow so far

scherb
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Found you from a YouTube comment and I’m glad I did!

runitupkin
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I’ve been thinking more and more about how I wish they would make more semi hard walls like they used to. It was nice to be able to breach certain areas but not be able to rush through them either

Gigabowzard
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Mira is gonna hit different on new consulate

purplefox
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i didnt like consulate but i did like garage for both defense and attack. sad to see it go

-kove-
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This is what I would call excellent content!

SebuR
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you see those dark squares on 2f desk, you can shoot them and peek thru

vihangaharshana
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It looks like a really good change. But now that the garage is open, that probably means there won't be a bomb site in garage anymore. Anyone wanna theorize where they might move that bomb site to?

robstarsixcringe