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Master 3D Glass Effect Motion Graphics in After Effects Advanced Tutorial
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Learn how to create Realistic 3D Glass Motion Graphics in After Effects with this Advanced Tutorial. We will explore glass effects with stunning refraction and dispersion—created entirely in After Effects! In this tutorial, I’ll show you how to push AE beyond its limits to craft jaw-dropping glass visuals that look like they were rendered in a high-end 3D program.
Whether you’re working on motion graphics, title animations, or eye-catching visual effects, this technique will transform your workflow and help you achieve professional, studio-quality results. Best of all? No extra plugins or 3D software required.
If you’ve ever thought creating realistic glass in AE was impossible, think again. Watch now and take your After Effects skills to the next level!
🔥🔥 *What you will learn*
0:00 - Introduction - Why Glass Materials in After Effects is not typically possible.
1:30 - Creating an Ellipse using the Rectangle Tool for full flexibility.
1:59 - Turning the Ellipse to a 3D Ellipse and using Advanced 3D in AE.
2:40 - Changing the anchor point 3D position.
3:00 - Making the Object Transparent.
3:20 - Editing the Geometry and Material options.
4:00 - Adding Outside 3D Shading and Reflections using Point lights in After Effects.
5:20 - Create a real 3D light rim on the 3d object
5:50 - Animating the 3D Object in Ae and using Draft 3D to Preview Quickly
6:30 - Using the Continuous Rasterize button in After Effects for 3D
8:00 - Thousands of Ae Assets in the AEJuice Pack Manager for After Effects
9:20 - Adding a Title Animation from AEJuice and combining it with the glass refraction effect.
10:00 - Creating the Realistic 3D Glass Refraction and Dispersion
10:30 - Separating the RGB Channels for 3D Dispersion.
12:30 - Creating different dispersion and refraction depending on the 3D distance from edge.
14:00 - Adding more refractions in the middle of the object.
15:40 - Creating a Rim Light on the 3D Object
17:00 - Adding a secondary Rim Light
18:00 - Refining the Edge and increasing the Shading Quality
18:40 - Using the Glass Refraction Project
19:50 - Controlling the Refraction & Displacement amount using the Glass Project.
20:48 - Changing the 3D Object
21:30 - Adding text and creating the 3D Glass Displacement over the text.
#AfterEffects #MotionGraphics #aftereffectstutorial
Learn how to create Realistic 3D Glass Motion Graphics in After Effects with this Advanced Tutorial. We will explore glass effects with stunning refraction and dispersion—created entirely in After Effects! In this tutorial, I’ll show you how to push AE beyond its limits to craft jaw-dropping glass visuals that look like they were rendered in a high-end 3D program.
Whether you’re working on motion graphics, title animations, or eye-catching visual effects, this technique will transform your workflow and help you achieve professional, studio-quality results. Best of all? No extra plugins or 3D software required.
If you’ve ever thought creating realistic glass in AE was impossible, think again. Watch now and take your After Effects skills to the next level!
🔥🔥 *What you will learn*
0:00 - Introduction - Why Glass Materials in After Effects is not typically possible.
1:30 - Creating an Ellipse using the Rectangle Tool for full flexibility.
1:59 - Turning the Ellipse to a 3D Ellipse and using Advanced 3D in AE.
2:40 - Changing the anchor point 3D position.
3:00 - Making the Object Transparent.
3:20 - Editing the Geometry and Material options.
4:00 - Adding Outside 3D Shading and Reflections using Point lights in After Effects.
5:20 - Create a real 3D light rim on the 3d object
5:50 - Animating the 3D Object in Ae and using Draft 3D to Preview Quickly
6:30 - Using the Continuous Rasterize button in After Effects for 3D
8:00 - Thousands of Ae Assets in the AEJuice Pack Manager for After Effects
9:20 - Adding a Title Animation from AEJuice and combining it with the glass refraction effect.
10:00 - Creating the Realistic 3D Glass Refraction and Dispersion
10:30 - Separating the RGB Channels for 3D Dispersion.
12:30 - Creating different dispersion and refraction depending on the 3D distance from edge.
14:00 - Adding more refractions in the middle of the object.
15:40 - Creating a Rim Light on the 3D Object
17:00 - Adding a secondary Rim Light
18:00 - Refining the Edge and increasing the Shading Quality
18:40 - Using the Glass Refraction Project
19:50 - Controlling the Refraction & Displacement amount using the Glass Project.
20:48 - Changing the 3D Object
21:30 - Adding text and creating the 3D Glass Displacement over the text.
#AfterEffects #MotionGraphics #aftereffectstutorial
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