OpenGL Tutorial Series: Episode 14 - Shadow Mapping Part 1

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#opengl #shadowmapping #shadows #depthbuffer

In this video we start working to get shadows under the monkey heads. At the end of the video we'll have very simple shadows. However these shadows are very pixelated. We'll solve this problem in the next video.

Good luck and enjoy!

Chapters:
0:00 Intro
0:30 Shadows explanation
1:00 How shadow mapping works
3:20 Implementing frame buffer and shaders
7:15 Rendering the shadow map
9:16 Using the shadow map
9:48 The light matrix

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hello i have aproblem when i try to run this code i get these 2 errors: State
Error MSB6006 "link.exe" exited with code 1104. and State
Error LNK1104 cannot open file 'glew32s.lib' any Idea on how i can solve this problem?

NadaLaayoune-jo