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OpenGL Tutorial Series: Episode 14 - Shadow Mapping Part 1
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#opengl #shadowmapping #shadows #depthbuffer
In this video we start working to get shadows under the monkey heads. At the end of the video we'll have very simple shadows. However these shadows are very pixelated. We'll solve this problem in the next video.
Good luck and enjoy!
Chapters:
0:00 Intro
0:30 Shadows explanation
1:00 How shadow mapping works
3:20 Implementing frame buffer and shaders
7:15 Rendering the shadow map
9:16 Using the shadow map
9:48 The light matrix
Source Code:
In this video we start working to get shadows under the monkey heads. At the end of the video we'll have very simple shadows. However these shadows are very pixelated. We'll solve this problem in the next video.
Good luck and enjoy!
Chapters:
0:00 Intro
0:30 Shadows explanation
1:00 How shadow mapping works
3:20 Implementing frame buffer and shaders
7:15 Rendering the shadow map
9:16 Using the shadow map
9:48 The light matrix
Source Code:
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