Pokémon Detail Screen (1) - MVVM Pokédex App With Jetpack Compose - Part 7

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In this video we will start to implement the PokemonDetailScreen.

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Get the source code for this video here:

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Man, Compose is pretty sweet Phillipp.
Great tutorial here as well.

matt-g-recovers
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Thanks for the tutorial, your're such the best amazing mobile developer I've ever know as far.

mrtruthvirtue
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Thanks a lot. I have a question. Regarding the screen management. How are we supposed to manage screens in jetpack compose. Will there be only one activity and Other screens will be just composables?

MrMayur
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Hey, can we pass entire object as arguments to the navigation, or do we have to use primitives? (Int, String)

Mikes-Code
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Not actually related to compose but shared ViewModel. Let's suppose you open a Pokemon details fragment, press back and then open it again. In case you want to keep a track if this fragment was opened for the very first time or not (only consider while app was in memory, not persistence with Jetpack datastore), do you use a sharedViewModel to Keep a track of this event? or Is there a better way to persist in memory data? For my use case, I want to know if user was already on the fragment or navigated to it using navigation drawer, since loading data when navigation drawer is animating causes a UI lag.

mehulbisht