DLSS vs TAA | MSFS

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Just a quick video showing that there's some shimmering with TAA. I'm not saying that DLSS is better all the time - but generally, I find that the image quality is better, especially when combined with DLAA. With this combination, there's no downscaling of the image.

With the latest DLSS version 3.7 in preset F, I get very little ghosting on speed tapes ("fruit machine" effect).

Addons:
ENGM Oslo Gardermoen by Aerosoft / Jo Erlend Sund

Graphics settings:
SU15 beta | 4K 3820x2160 | DX12 FG | DLSS+DLAA | DLSS 3.7 in preset F | Ultra with shadows 6K | FPS RTSS-locked at 63 in front edge sync

Hardware:
12900KF @ 5.1GHz | RTX 4090 | 32GB DDR5
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But on both cases there is that big bouncing arrow. It's very distracting.

zephirusvideos
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. . . . but now your glass cockpit instruments are blurred ! Catch22

pdeswardt
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Hey captain,

New subscriber here, and i love your approach to your videos. Great humor and detailed showcase and explanation.

I am having quite a lot of issues tweaking this game, and it's just getting more and more difficult. Could you perhaps make a video, going over your NV-CP settings?
Thanks.

NicolajFlies
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Do you have post-process sharpening on?

kikkofranz
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I use DLSS for any plane that does NOT have a G1000. Cannot read it then. TAA if he plane has a G1000. The scenery gets a bit jerky though. Have tried and tried to find a sweet spot but NG so far.
Not too hard to swtich though.

joehall
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It works great, but in the cockpit it looks like shit

slizzy