Golf Mk1 AWD update and dyno prep // Mk1 4Motion

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I'm talking about some updates on the Vw Golf Mk1 AWD (Quattro 4Motion) in preparation for another dyne session.

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00:00 - Intro
00:25 - Coolant
01:30 - Brake caliper problem
02:45 - Passat VR6 calipers vs Mk2 G60 calipers
04:59 - Caliper fix
06:10 - Mk1 AWD Handling and some rambling
09:44 - Future plan
10:45 - Internet rambling
12:07 - POV test drive
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Your car is still in its early stages and I think that as you get everything sorted and maybe do something even minimal with the interior, it will be much better for you.

As for the 1000hp, it's not just Supras, it's also AWD mk1 VWs! I agree with you 250-300 hp is plenty, the 1000hp cars look unstable to me.

echassin
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You have a Maxxecu dont you? I know this ECU have the possibility to make a mapping for controlling the Haldex in regards to rpm and maybe also switches. So you may use a switch to control the awd for off, on full=50/50, slippery mode=only working when spinning front wheels or only working when rpm is over 2000 for example

It will then be possible to have a more comfortable ride and not have the chassis resist when making turns in low speeds. But hey, I owned a suzuki swift once and that was a factory car with permanent awd. That car didnt want to turn easy at low speeds either.

I am sure when you get it properly aligned it will be much better to drive

dag