Slendytubbies II Official Trailer

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Description:
Slendytubbies II continues the story after the first 'Slendytubbies' game. 5 long years has past since the events of teletubby land. You, the white teletubby have been trying to figure out what happened. After 5 years of research on the teletubby custards you collect from teletubby land, you believe that the custards are genetically modified. You travel to teletubby land once again (which is now destroyed and swamp-like) to collect more custards for your research, only this time you find a secret entrance inside the teletubby house which leads to an unknown passage. You travel further into this passage and find some sort of secret layer full of unknown technology. More custards are inside this layer, you believe they are fresh and hold the truth and try to collect them for research. As you are doing so, you find hints that this layer genetically creates teletubbies and controls teletubby land. This explains the unknown speakers that instruct the old teletubby family what to do during the day. You begin to believe that tinkywinky took a bad dose of the genetic teletubby custard. You fear that teletubbies are not born, they are made... and only to be hampsters in a cage. There is only one way to know for sure however, you must collect all the custards and find out the truth.

Features:
Singleplayer
Multiplayer
10 Different Maps
Bug fixes
New NPC
Co-op Mode
Versus Mode
Oculus Rift Support
3D Anaglyph Support
Lobby For Multiplayer
Text Chat
You Can Choose The Amount Of Custards Per Game
Multiplayer does not require port forwarding or hamachi

Controls:
Movement - WSAD / Arrow Keys
Run - Shift
Jump - Space
Toggle Light - Left Mouse Button
Look Through Camera - Right Mouse Button
Zoom in - E
Zoom Out - Q
Chat - T
Show/Hide Cursor - H
Custards Remaining - C
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0:47 i like the old guardians “the character we play as” their face was pretty cute and funny and i also love multiplayer with old guardian

kduck
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The memories of slendytubbies 2 will NEVER go away!

yousefdaher
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Me hubiera gustado que ese ambiente oscuro y realista de los escenarios se mantuviera en Slendytubbies 3, siento que en esos tiempos la saga sí se esforzaba en ser de terror.

AgusTTBlue
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Slendytubbies 1: es popular por el inicio
Slendytuubies 2: es popular por los buenos graficos
Slendytubbies 3: es popular por tener modo historia

Omar-zsmg
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i played this for myself. and nearly smashed my computer! XD

deadchannel
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Random Fact: On 0:43 there's two person named "Weerapat" and "XmoRocker", XmoRocker is actually a Thailand youtube with his channel named "Game Review Thailand" and his most popular video was apparently about Slendytubbies V2 Beta and Weerapat is one of his friends.

BudBludy
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for the people who said how did dipsy lose his head 0:11
p.s i know this video is really old i just came back because of the nostalgia

slendertubbiegamerpo
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For me this will remain as the best Slendytubbies game yet, I just like the old, goofy looking games, they have their own charm y'know

barkingsandwich
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1:03 how come nobody talks about Laa-Laa’s scream?
It sounds different than the full game release..

bubbigbub
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6 years later this game still looks amazing

catseatmeowmix
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Amazing Game Sean! Loved the extra maps!

BTDaddyProductions
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1:03-1:05 si Laa Laa tuviera ese grito me asustaría más que el original

acapybara
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10 years ago already? Thanks for making my childhood zeo.

mr_dipssss
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Slendytubbies: I'LL DESTROY YOU
Slendytubbies 2: Fuck around and find out
Slendytubbies: chipi chipi chapa chapa

GodzillaNothingYou
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Love the brutality put into this game! 10/10, would recommend!

realnetreyu
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Me espante con lo ultimo D: Eso es maldad xD

carrielara
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But what good memories this song brings back to me, when in 2012-2013 slendytubbies 1 was at its best, I'm glad to have been part of that time.

Cirlandremilia
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i still find this part of the series the scariest

-bazoona
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Very well made game, I'm really enjoying it! :) 
If you need any other ideas (not sure if you will) I'll be glad to help! For night vision on the camera, I think there should be an optional brightness like you can lighten up the vision or you can tone it down. I also think the teletubbies should spawn inside the map when you reach a certain amount of custards, the players wouldn't even know it if it's in the map for not. As for new map, you could try making the original teletubbie house. You could make the Noo-Noo the monster of the area, hell, you could even try putting a sleeping teletubbie in one of the beds, when awoken, it aggressively chases the player around the house.If it isn't awoken, it'll get up on it's own at some point in time. The player can also get out of the house too, however, there is a huge gate around the whole entire house, so you have a limited amount of space to run around outside of it.  But yeah, these are just my ideas, not sure if you'll like them or not! :D

KaraidsLair
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Wish they didn't shut down the servers :c

gezt