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RenderWare: The Engine that Powered an Era | Retrohistories
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One of the first reusable game engines came from an unexpected quarter: a group of British software engineers working in the research arm of a Japanese camera company. You've probably seen their work without knowing it, and if it weren't for their engine, the PS2's game library would look a lot more barren.
Footage:
Evolution of PlayStation
Unreal Engine 2004 tech demo
uploaded by alecTHElion
Chinese Paladin 5 Prequel Gameplay - boss Battle Dragon (HD)
uploaded by Rangris
Criterion Games new IP! - EA Conference - E3 2014 - Eurogamer
Working in Games: YGD visits EA Criterion Games
BAFTA Kids & Teens
Just The Job – Video Game Sound Designer
Criterion Games
Working in Games: Environment Artist, EA and Criterion Games
BAFTA Kids & Teens
How to Make Games: EA Criterion (#3)
BAFTA Kids & Teens
Photo of RenderWare founders courtesy of Mel Slater at UCL
Music from these game OSTs:
Burnout by Steve Emney and Stephen Root
Sub Culture by Versatile
Airblade by Steve Emney and Stephen Root
Footage:
Evolution of PlayStation
Unreal Engine 2004 tech demo
uploaded by alecTHElion
Chinese Paladin 5 Prequel Gameplay - boss Battle Dragon (HD)
uploaded by Rangris
Criterion Games new IP! - EA Conference - E3 2014 - Eurogamer
Working in Games: YGD visits EA Criterion Games
BAFTA Kids & Teens
Just The Job – Video Game Sound Designer
Criterion Games
Working in Games: Environment Artist, EA and Criterion Games
BAFTA Kids & Teens
How to Make Games: EA Criterion (#3)
BAFTA Kids & Teens
Photo of RenderWare founders courtesy of Mel Slater at UCL
Music from these game OSTs:
Burnout by Steve Emney and Stephen Root
Sub Culture by Versatile
Airblade by Steve Emney and Stephen Root
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