Curse of War - Fast Action RTS Game - Terminal Game

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Name : curseofwar-git
Version : 10.31d22a2-1
Description : A fast-paced RTS/Action game with ncurses interface
Architecture : i686

This is a fast-paced action strategy game for Linux implemented using
ncurses user interface.

Unlike most RTS, you are not controlling units, but focus on high-level
strategic planning: Building infrastructure, securing resources,
and moving your armies.

The core game mechanics turns out to be quite close to WWI-WWII type of
warfare, however, there is no explicit reference to any historical period.
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I actually implemented multiplayer for this game, you can take a look, it's on github. You are right about bots, they are rather predictable, all of them are quite simple greedy algorithms. Though, it takes time to master the game like gotbletu. He is playing really well, and he gives good strategy advices. I'd like to add that in this game, you can generate maps where you have disadvantage (with very few gold mines nearby), then it is rather hard.

orthofish
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This is easily one of my favorite strategy games right now, unbelievably good and extremely simple. I've been looking through the source too, it's quite good. I was thinking of making some type of hex curses game and stumbled on this and it's almost exactly what I was interested in making myself.

TheGoodChap
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thanks for the vid, i did not know how to play it very well. thanks

minecraftmessage
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Hi gotbletu! Great video! Hope, you don't mind if I use it to promote the game? :3 The multiplayers mode was added today. It is not super-awesome, but it is playable and quite good, at least I don't see bugs.

orthofish
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Seems good, but it's a bit confusing.
It really needs, an in-game tutorial (for new players only).

ΓιώργοςΚωστόπουλος-βε
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Sure u can use it. Sounds good i'll check out the multiplayer later on then Thanks =D

gotbletu
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same, just the map shape is different

gotbletu
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How does it work with the hexagonal tiles?

Flackon
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