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Octa Bot Series - Animation Control Rig | Unreal Setup and Rigging
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Continuing our series to create a procedurally animated multi legged character. Octa-bot is going to help us focus on rigging, materials, control rig, and procedural animations. Today we're working on building a simple animation control rig which we can later build on for our procedural walk
🎓 Control Rig
🎓 Multi Chain IK Exploration
We'll see how far we get in todays stream!
✨💲 Tips are welcome! (We also have Patreon below and supers):💲✨
Join our Patreon to vote for upcoming topics, download tutorial content, as well as early access to tutorials and live dev streams.
🔗 Join our discord server for questions and community:
Spreading the word is also a great way to support the channel.
🙏Truly grateful for support in all forms.✨
🗓️ We host these live tutorials as part of our shared journey 🚶♂️ into the heart ❤️ of Unreal Engine and Blueprint for development and virtual production. Together as a community, we learn, stumble, grow 🌱, and improve, addressing your questions and discovering new techniques along the way.
Also I stumbled through and exaggerated a bit as a result Diablo depending on who you asked was like 3 hundred artist and 8 years...whatever it was...it was a lot
#UnrealEngine #Blueprints #GameDevelopment #GameDesign #UnrealEngineTutorial #gamedev #virtualproduction #unrealengine5tutorial #animation #characteranimation
00:00:00 Stream Start
00:00:2 5 Intro
00:26:05 Control Color Function
00:31:40 Simple Forward Solve
00:35:30 IK Leg Construction
00:41:50 IK Leg Solver Setup and Comparison
00:37:26 Model Changes Post Skinning
00:51:50 Three Bone IK Function
01:04:10 Wrap Up
🎓 Control Rig
🎓 Multi Chain IK Exploration
We'll see how far we get in todays stream!
✨💲 Tips are welcome! (We also have Patreon below and supers):💲✨
Join our Patreon to vote for upcoming topics, download tutorial content, as well as early access to tutorials and live dev streams.
🔗 Join our discord server for questions and community:
Spreading the word is also a great way to support the channel.
🙏Truly grateful for support in all forms.✨
🗓️ We host these live tutorials as part of our shared journey 🚶♂️ into the heart ❤️ of Unreal Engine and Blueprint for development and virtual production. Together as a community, we learn, stumble, grow 🌱, and improve, addressing your questions and discovering new techniques along the way.
Also I stumbled through and exaggerated a bit as a result Diablo depending on who you asked was like 3 hundred artist and 8 years...whatever it was...it was a lot
#UnrealEngine #Blueprints #GameDevelopment #GameDesign #UnrealEngineTutorial #gamedev #virtualproduction #unrealengine5tutorial #animation #characteranimation
00:00:00 Stream Start
00:00:2 5 Intro
00:26:05 Control Color Function
00:31:40 Simple Forward Solve
00:35:30 IK Leg Construction
00:41:50 IK Leg Solver Setup and Comparison
00:37:26 Model Changes Post Skinning
00:51:50 Three Bone IK Function
01:04:10 Wrap Up