Paragon Community Corner #18 - v.42 Has Arrived

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The Paragon Community team discusses the New Dawn update with the Lead Hero Designer, Cameron Winston.

Paragon is the MOBA from Epic Games available now in Open Beta. Paragon puts you in the fight with explosive action, direct third-person control, and deep strategic choice.

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The New Dawn update is here and we understand it's a hard transition for many of our veteran players. We'll continue monitoring feedback and making adjustments where needed.

Paragon
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i feel like agility is an overpowered stat, building agility will always win out against building vitality for skirmishes and laning because agility makes you tanky (armor) as well as stronger (attack speed). With how bursty games are now, health regen is almost useless in team fights later in the game. If agility was meant to be an offensive stat, and vitality defensive, wouldn't it make more sense for vitality to give health and armor while agility give maybe attack speed and some penetration or power?

DivineBanana
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can we talk about the rep cost to get grand master omg im broke now wow talk about destroying are rep cashes i really feel they should increase rep gain per match or something i mean 5k rep for a 20-40min match thats 150 matches thats 50-100 hours thats just for one rank i mean really

MrZEPHRIUM
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I completely agree, it does feel like it has phases, and for the first time ever I checked the other players cards instead of just getting what I wanted, and sometimes I even thought, "oh that's an interesting combo, I might use that."

christopherhearty
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Patch is awesome some balance is needed but overall awesome patch! LOVE IT!
Keep up the good work!!!

redbruhcolli
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I understand everyone's frustration but I have played everything from 2 towers in 15 min games to over and hour game since the update. I do think reworks are in order but we should stand by epic as they work through the kinks.

Suggestions:

Buff towers more, currently I'm getting rushed inside towers and bursted by multiple heroes early game and they escape unscathed. Very frustrating to say the least.

Rework how power works on certain heroes because I've seen Killari builds doing 1600 damage in one swing that instantly kills carries.

Rethink attack speed somewhat. Maybe more power less attack speed or balance it better. Right now it feels like world's fastest attack simulator. Kwang is moving his body in ways you couldn't image with that giant sword.

And lastly, keep doing what you guys do best which is making new content and listening to the community. As a programmer myself I understand the fun that comes with debugging and rethinking your approaches but your agile approach keeps you easily on your toes and I think with a few updates you can get everything sorted out.

Just_A_Gun_Guy
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I don't like the update. Point blank....

vkotaa
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So many heroes are broken, and it's heartbreaking. I know we'll never get the legacy gameplay back, but I miss the element of team strategy that was required to win games. Now, one Kallari can carry a whole team on her back. Make the heroes durable again. Please.

PickledSage
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I'm a kallari main and I think right now with access to any affinities it is easy for her to be broken. If you build death and she picks up hellfire engine, heavy hitter, and deathcrawler, she hits out of the shadows for enough to one shot anyone but a tank. She may not be inately op as a hero, but with choice of affinities it is easy for assassins to become overpowered

DinukAbeysinghe
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I love how epic knows we want legacy back but dont give it to us

dcdubzgaming
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This is The Best Paragon has been since I first picked up the founder pack. Yes updates and patches are gonna be needed. But the team is heading in the right direction. Im also killing it with Grux, watching my 👑 grow is so satisfying..

HowlitzerPaul
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Hey Epic. I tapped out of Paragon a while ago, but that was due to matchmaking issues not the game per se. Just wanted to say keep up the communication, it makes a real difference 🙂

AhJong
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Khaimera and countess soloed a damn inhibitor with no minions ! RIP Paragon 🌹

habeebmaali
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And I really thank you paragon team for the hard work and I'm really think that paragon will be the best MOBA EVER very soon

XxXtheshadowsboyXxX
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Well I'm loving v42, it is a bit unbalanced but what do you expect, it's in beta, it'll improve.

shadiester
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Lol those socks made it so hard to focus 😂

Davidthebuck
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Are we going to see new Monolith Art teaser video anytime soon??

dhanayspatel
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It really feels like they didn't put any testing into v42. Like there's many bugs and balance issues right now that I'm actually shocked that this got through the testing phase. You might as well go back into alpha because Jesus Christ there's so many issues. Don't rush huge things like this guys. Seriously

MrRainbowZombieMan
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I didn't like the patch at first but now that I'm getting use to it. It's becoming fun again . But can you guys take a look at countess I feel that she's way too OP as soon as she hits lv 5.

Daredevil
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I was hoping for a discussion about the turtleneck and I was not disappointed.

archentrope
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