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Unreal Engine 5.2 Substrate ice material test
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i've always wanted to make a nice icy material in UE, but never could. Testing this with UE5.2 substrate new material system, thought it looks pretty nice....
using 3 layers of materials , bottom layer is the ice , then a coat layer, then a snow layer
substrate make blending material pretty much effortlessly which is very nice compares to the nightmare of old UE's texture blending system which i absolutely despite
since Ue5.2 is still in preview beta and there's no documentation on substrate yet so i'm still figuring this out by myself, sometimes it feels really weird and cryptic at times but i dont know, i've never got this far before, regarding an icy material in UE hahahha, i think Epic games hid sometthing in their Opal's material graph though because their Opal mat looks really really good
for now it's still using UVs but i'll try to make everything triplanar in the furture, also some procedural world aligned snow, and maybe make a whole complete, scene with this, who knows.......
using 3 layers of materials , bottom layer is the ice , then a coat layer, then a snow layer
substrate make blending material pretty much effortlessly which is very nice compares to the nightmare of old UE's texture blending system which i absolutely despite
since Ue5.2 is still in preview beta and there's no documentation on substrate yet so i'm still figuring this out by myself, sometimes it feels really weird and cryptic at times but i dont know, i've never got this far before, regarding an icy material in UE hahahha, i think Epic games hid sometthing in their Opal's material graph though because their Opal mat looks really really good
for now it's still using UVs but i'll try to make everything triplanar in the furture, also some procedural world aligned snow, and maybe make a whole complete, scene with this, who knows.......
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