(#02) LibGDX Kotlin tutorial using LibKTX - Gradle

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Welcome to my LibGDX Kotlin tutorial where we are going to develop a small autoscroller survival game using the Ashley Entity Component System. Combined with LibKTX, Kotlin extensions for LibGDX, we are building a modern base for any kind of 2D-game.

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In this part we are learning the basics of the gradle project setup and we are going to correct a mistake that we did in part #03.

Sound issues are now fixed - thanks to the people pointing out the problem before!

Quillraven
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Libktx has a release version? I only see -b4 version

chelendez
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Das ist nicht gradle Kotlin dsl oder? Macht die Sache um so komplizierter dass gradle 2 Varianten hat, das sind Dinge die macht man 1x pro Projekt und merkt sich nicht den Ablauf.

Jup du gehst in 6:25 drauf ein wie ich sehe

jondo