Tacet Fields is a Complete Scam. Do This Instead!!!【Wuthering Waves】

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So if all your characters are faily leveled and you have no interest in farming for upcoming characters, you can spend the waveplates on the tacet fields but I personally would not do that. Like and subscribe.

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Nice vid, but in my opinion I would let the tasset fields have echoes, since not everyone like Echo farming (I like, but I know people that don't) and make a simulation challenge (the same that we farm credits, character xp, or weapon xp) that only gives echo xp and tuners and costs 40.

mcbxd
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The easiest fix to this is that they should let us use trash echoes as levepup materials. Even the unleveled ones like how upgrading weapon wotks

lowliethxd
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Keep in mind they give a decent amount in events which is what they promised as their solution. People always forget that and only look at the tacet field results. Even if they tripled event rewards (and say doubled the echo exp from 1.0 to 1.1) people will still point to the tacet fields and say nothing changed.

Also remember this is a gacha game. We are still in the early stages of the game where people are building 10+ units at once. Once people have been max level for months and all characters are built and they longer pull every banner, we will be drowning in echo exo. Remember the base game systems are designed for the long term, not the short term. In any gacha game, you'll be low on resources early on but end up with way more than you'll ever need in 1-2 years. lncreased event rewards is the right short term solution.

zippo
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I'm always surprised whenever I see the waveplate cost for tacet fields orz
A lower cost would be great, tho I'd rather not have echoes removed bcs I don't like running around to farm echoes with the time I have. Also sets. Maybe an increase of rewards? I seldom do tacet fields anyway, but that might just be me.

clairethecat
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They SHOULD make a Tacet field that is mainly for EXP ECHO so that the waveplate will decrease cuz like.. come on haha, I had maxed my echo inventory already and still has so much to max 😅, I dont need more echoes on tacet field lmao

liftingturtle
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it's all about priority, ascension > skills > echo

moezdaoudi
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Kuro can make certain amount of echos to be use as echo exp but limit it on how many can be use per daily.
That is the best they can do imo.

ceritaminit
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Say what you will about what they promised as solutions, it's rather ridiculous they can't just be directly farmed in Simulation Room. Full stop.

RatchR
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They should reset hologram challenge rewards every patch. So that everyone can farm shards to redeem necessary resources.

Arashish
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What they need to do is let us use unleveled echoes. I have so many that are absolute trash that i wish i could use to level up my 5 star echoes.

BBroadnax
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from business perspective, removing the Echo from Tacet Field is not a viable options. if everything are easy to get, players will be easily bored and will spend less and less time in game.
they already make the World Farming (Echo and materials) as generous as possible. of course they will need a retention mechanism to make the players 'willing' to play for a longer time.

in the end, this game is meant to be a long-term commitment where you need to grind for something. in this case it's Echo, their EXP, or their Tuner

ravenvoxx
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i think they should allow us to use the unlevelled echoes atleast we have so many of them with no use.

yungdraco
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Or just increase the echo exp that we get from the tacet field, like maybe give us around 5 - 10 golden echo exp

riosan
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Well, this really helped. I've seen the little amounts of echo xp we get in tacet fields, and the echo xp we get from bosses, but for some reason I never put 2 and 2 together and thought how bad of a waste the tacet fields were. Thanks for bringing this up, now this clears up my doubts of going for bosses for the materials or tacet fields for echo xp, since the bosses will practically give me half of what a tacet field gives and still give me useful materials

edgarahcow
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holograms resetting would be something but unsure if I wanna go through some of the C6 again anytime soon^^

biggest problem with these "tips" is they are FINITE ressources and at the end there is only resin spending left, so tacet fields it is

reviewreaper
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If only feeding a lvl 25 echo will give 25 lvls also not 22. That'll make farming less difficult. Is my only complaint

dethreroller
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Killing echos from the tacets fields would kill the game for me personally. I am at a point where i run out of echoes with the correct main stat due to the fact i keep rerolling for substats. To have to go out and farm for that one echo that i am looking for would be a huge hassle, especially since lower data bank level accounts would have a very slim chance of getting that one echo they are looking for. I say that we should be able to recycle echoes into exp rather than this weird reroll system we have.

itzumaki
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another thing is skills, if u want max up one character, u need a lot weekly boss material
1 character 5 skills start from lvl6 need 1 weekly boss material, 5 small skill increase crit and atk also need 1 weekly boss material, let's assume 5 skills from lvl6 to lvl 10 always need 1 weekly boss material
so in total 1 character need 25 weekly boss material, but 1 week u only can get minimum 6, maximum 9~10
so u need around 1 month to max 1 character, which is stupid

Zero-yrkp
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Yes, i have been filling my ingame questionaire with complains like you mentioned.

nguyenngoi
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Kinda agree. I don't like the idea of farming echoes in the overworld. I don't have hours to spare going around the whole map especially when everything gets tankier in UL50/UL60. What I think should be done is:
-Remove echo drop on Tacet Field and instead exchange it to malleable echo fragments that can be used to choose specific main stats and set.
-Reduce the waveplate cost to 40. Exp tubes count is fine since 6 runs can give you 18-24 gold and purple tubes each
-Double the current tuner reward to give you 24 rolls a day
-Allow SOL3 Phase to be dropped to 2 levels immediately and reduce the lock in period to 6 or 8 hours instead of 12. This will allow a less painful echo farming in the overworld
-Remove data merge and allow us to just trash echoes for malleable echo fragments

madthane_