ChucK - 'on the fly' audio programming

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This is my experimentation gone right with samples in basic chucK sequencing with new randomization techniques.
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demo starts at 0:30
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The possibilities are almost overwhelming and it's hard to pick a path to focus on (ie. Vst development? audio analysis/exporting for ML? Algorithmic compositions? custom hardware with built-in chucK functions?) I feel like this aleatoric composition barely scratches the surface of what I can do with this language and I'm excited to explore potential avenues for my next project!

I learned a lot from reading others' work on their wiki where I found a shared "feedback" doc between the members of the computer music course. This contained the source code for every student's final project and the other student's reactions.

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