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How Use Python Scripting with Blender : Create a Loop of Cubes

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Hi Guys
In today's video I show you How Use Python Scripting with
Blender 2.8 to Create a Loop of Cubes.If you have any problems leave a comment and I will try to help you. More easy tutorials coming out each week. Keep on blending see you in the next tutorial.
Code used in video :
import bpy #Imports the Blender Python API
import mathutils #Imports Blender vector math utilities
import math #Imports the standard Python math library
#Loop to create a row of cubes
for i in range (0, 10):
for j in range (0, 10):
x = i*3
y = j*3
z = 0
# Create a mesh cube in the scene
Blender is a free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender's features include 3D modeling,UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation,sculpting, animating, match moving, rendering, motion graphics, video editing
and compositing.
In today's video I show you How Use Python Scripting with
Blender 2.8 to Create a Loop of Cubes.If you have any problems leave a comment and I will try to help you. More easy tutorials coming out each week. Keep on blending see you in the next tutorial.
Code used in video :
import bpy #Imports the Blender Python API
import mathutils #Imports Blender vector math utilities
import math #Imports the standard Python math library
#Loop to create a row of cubes
for i in range (0, 10):
for j in range (0, 10):
x = i*3
y = j*3
z = 0
# Create a mesh cube in the scene
Blender is a free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender's features include 3D modeling,UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation,sculpting, animating, match moving, rendering, motion graphics, video editing
and compositing.
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