Agurin Explains The State Of SoloQ

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yea a couple weeks ago i saw naayil clip where he said something like the only reason why he enjoys the game is because of how fresh it always feels bcs of how often they update the game. which exactly confirms that this is working imo.

qfrgwt
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I climbed 4 divisions in 2 weekends since patch last week. Jungle main. Its so much easier to climb and carry atm if you diff enemy jungle, its insane. I had to play 10 games to make +15 because there were so many coinflip games where my performance was irrelevant.

freunddeswaldes
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Yeah so true the moment the enemy botlane rotates first its already gg meanwhile if midlaner rotates its ok

dxd
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State of SoloQ doesn't necessarily mean Role Power discrepancy
.
Personally I believe we have Insanely high damage right now. You can especially see this by looking at older League Videos from seasons ago.

Krasnal
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Riot has no idea what to do, so they just keep experimenting hoping to find a sweet spot.

DjeticSokolic
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back then riot tried to balance as much as possible = game was pretty boring cause everything was the same ( hard to explain)

hobbypsychologist
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"Solo laners were overpowered, jungle was weak" 😂😂😂 Season 3 or what

hansschafer
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It cant be that difficult to Just collect all the statistics in the Problem areas and Change the Game accordingly, as in "Action" "time" "fun stuff" "Fairness"

tjgh
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The Problem is that the Game itself is dogshit unplayable, Games are Always coinflipped early and then its Farm Simulator Just to lose in the end anyways, proplay is the Most boring Shit ever

tjgh