SA2:B (TAS) ~ Sky Rail [Mission 2] ~ 21'15

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My first Gamecube TAS! =DDD
TAS WR. I think it turned out pretty well for not knowing too much about the SA2:B physics.

HUGE thanks to mapler90210 for positive feedback throughout the run and especially for telling me that hugging the wall at the end would save time. In the end, it saved quite a few frames. His channel:

Big thanks to DennisBalow as well, for letting me see his .dtm file for comparison! His channel:


Previous TAS WR (22"22) by DennisBalow:

Non-TAS WR (22"64) by PoT [finalrush7]:

Don't forget to comment, rate, and subscribe if you enjoy videos like this! =D
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@DongsofJustice
IMO, everything up to 0:11 is fine.
0:11 - 0:13 might be improvable by 1 or 2 frames with a better/more accurate method of input (eg, TAS Input instead of a controller).
0:16 to the checkpoint could be improvable by 1 frame as well.
0:21 - the end is probably improvable with, again, better input methods, by 2 - 3 frames.

sonicpacker
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They made a solid TAS system for Gamecube now? Last I checked it was still the savestates + Movie Maker method.

RCPlanes
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@sonicpacker That's great to hear.

Shireen
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@Zelda123Zelda123
I agree with this statement.

sonicpacker
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Nice job. Thanks for the credit. Can't wait for dolphin TASing to be recognized by TASvideos so we can get to work on the story mode.

mapler
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Oh man, FUCK! The world is going to explode if you guys start competing for TAS WRs in SA2B :D

brianpso
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@DongsofJustice
Neither of those 2 spots are improvable.

sonicpacker