These Are The Most Useless Skills In 7 Days to Die 1.1

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In this 7 Days to Die video we take a look at some of the worst skills in the game. Skills that you should avoid at all cost.

7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits! ~Steam Store

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Firespark81 is best known for games like Conan Exiles, Cyberpunk 2077, Baldur's Gate 3, Valheim, and more. He creates guides covering everything from exploits to full walkthroughs. Be sure to subscribe so you can always be up to date with the best info on trending games.
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𝐈ғ ʏᴏᴜ'ʀᴇ ʟᴏᴏᴋɪɴɢ ғᴏʀ ᴀɴ ᴇ𝐱ᴄᴇʟʟᴇɴᴛ ᴄᴜꜱᴛᴏᴍ ꜱᴇʀᴠᴇʀ ʜᴏꜱᴛ ᴄʜᴇᴄᴋ ᴏᴜᴛ 𝐆-𝐏𝐨𝐫𝐭𝐚𝐥
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♫ 𝙊𝙪𝙩𝙧𝙤 𝙈𝙪𝙨𝙞𝙘: Spark of Excellence
By The Talented @xXasdfMAN12Xx AKA: Sean Wolf
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Ironically, Pack Mule is no longer a mostly useless skill since they got rid of the old clothing/clothing pocket mods and increased the rarity of armor pocket mods and recipes.

bubzthetroll
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There are a lot of useless skills, I think there is a rework of the weather system coming though and I would think well insulated will perhaps become useful then? who knows - not like the fun pimps are known for making sensible game design decisions are they? :)

zlatanmorrison
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Picking up land mines only made sense when the wasteland had one every 5 to 10 feet or on a server with people you want to raid.

staticthewhitewolf
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Id switch charismatic nature for pain tolerance. I thought it sucked too, but it seems to be broken. My buddy had it, and it works no matter the distance from him. It sucked he didn't get the benefits, so i ended up getting it as well, and it was surprisingly nice. It could use a buff so that you have some incentive to get it. Pain tolerance, i think, is useless. One point in physician and its obsolete. Charismatic nature is pretty garbage on my single-player run thow. So i guess it depends if you're playing with friends.

mikereds
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Long time players will be able to see where some of these skills came from. Gosh, remember the days where you had to get your gear off when standing next to the campfire while you were cooking something. But you are definitely right with the ones you have listed. The game has moved on from temperature effects (thankfully).

It would be better if the skills broken up so that I could choose to be a shotgun wielding stealth assassin. At the moment TFP tells you how a character type is played. It would be better if you had a pool of points to put into, for example, weapons, and that's where you create tension for the player. Then I can go blades and bazookas if I really want to. Same with the armour. Let me decide the blend of skills for the build I want to run.

If that was the case, generic skills, oh like Lucky Looter can be in their own pool of skills.

AndrewEddie
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If you build around the attribute bonus from charismatic nature you're going to have a bad time, but on the flip side of if you don't, the bonus is most useful if your team mates get concussions it counter acts the attribute penalty.

jvargas
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A couple of quick points: Demolitions expert coupled with the ability to pick up land mines and the book that makes them not trigger on you is pretty good. In a perception build I recently did, when I got to the higher level POI's I would run away and spam land mines in front of me as I ran. Many of the chasing zombies would get killed, and if they missed the mines I could go pick them up to reuse them later. Admittedly though, with the change to Screamer mechanics, this strat is risky.
As for Well Insulated, I think TFP left that in the game because their next major update, according to the roadmap, will implement a new weather system. I believe the fact that any armor now gives you a 90 point insulation will be removed when that update goes live.

Kenjanz
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I believe they're going to do an update that involves the weather, so that may be when well insulated becomes important. So it's useless now, but later we may need it.

WenFassett
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What I find really makes Treasure Hunter useless is it reduces the amount of squares needed to reduce the area size, which sounds good. Its not, the zeds spawn when the circle shrinks, not based on the number of tiles dug. So yeah you bring that circle down quicker, but you could end up getting multiple spawns at once and getting yourself overrun as a result. This was a HUGE issue in Darkness Falls when you get multiple demons running up to say high.

avenguard
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Treasure Hunter also affects buried supplies quests, for digging at least. Well Insulated might come in handy when they rework weather. I've tried Charismatic Nature before. It is very buggy. Once buffed the buff stayed until he logged off....or I moved 2 km away....or went through a doorway 3 m away.

Wanderinpaladin
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Treasure Hunter is a late game skill. For people who play long term and people do that. Explosives on horde night? It´s very effective, doesn´t need brass. And on survivalist a contact grenade and a Frag rocket do kill a demo if skilled and you don´t need a special horde base for contact grenades. Also during T6 quests like the prisons and screamer hordes grenades are VERY effective its´far from a niche skill. Charismatic Nature is a coop skill that is strong in groups of 3+ people. 20% more block damage is a huge time saver for mining and the last point saves a ton of skill points to get a skill to 10 and your loose temper isn´t a indicator if something is good or not. It shows again you actually don´t play the game. Well insulated will bring us back to the topic of the game still being in development. You didn´t even look at the roadmap. Weather overhaul is coming in the next update. So that´s why well insulated is still there.

pApALeGBa
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I suspect that heat/cold resistance will matter again with the weather update.

tyghe_bright
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I wish they would focus more on the random survival aspect of the game. That means weather afecting us more, more random zombies outside of POIs, POIs beeing more random like having no zombies or no loot inside.

buttergolem
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I think charismatic nature would be better if it worked on yourself as well. Since it doesn't, it is only good in multiplayer and even then, one of the last to get.

mindlessmeat
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Demolition Expert is a "niche"? Yeah, you have no idea what are you talking about: the most efficient horde defenses will need explosives sooner than later. Of course, if you are in it just to build "cheeze designs" you won't need anything, otherwise the only way you can exhaust hordes is explosives from the very beginning. And all T6 infested quests are way easier by using explosives.

mattemodin
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I agree with what you said, and to me the insulation skill is the worst, I never used it even when it was relevant. I waited until I had mods before going into desert or winter biomes.
But it might have a comeback. In the roadmap poster, the update storm brewing there is a line that says weather and biome overhaul. either it will come relevant there (same as the insulation mods) or they may remove it

slab-ddvj
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I only put one point into Demo Expert so I can get the explosive books faster so I can get to crafting stacks of gun powder

sirjdog
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Would you be interested in doing a video series centered around multiplayer "builds"?
Some ideas being "The Chemist" wear they are mostly focused on the Chem Station and making med, nitrate, or
"The Mechanic" whose focus is around cars and repair kits and can work on scraping vehicles and stuff with the wrench.
"The Mole" with a focus on mining along with maintaining the forge and melting down radiators for brass and lead for bullet tips in addition to the crafting of pipe bombs and ammo.
"The Farmer" (pretty self explanatory)
"The Point Man" & "The Battle Buddy" whose main focus is Clearing POIs, stealth when possible but has his battle buddy (some sort of rifle or shotgun build) for when things get loud.

Bigbear
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I always get WAY more treasure maps than I can even handle. Like, in every playthrough.

pedepot
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treasure hunter isn't that bad. running t5 missions and horde nights usually give a few a week. I'll usually collect a few then knock them out over night or over the course of a day. The ammo you get is crazy. same or more than infestation quest. drop on eye candy with the maps gives better stuff too. haven't done any calcs on that though. going back a few tiers to do normal burried treasure quests when you want something to do but don't want to do high tier missions make it faster. other things like your primary weapons, daring adventurer, better barter, etc.. are priority but once you got your base skill set consider treasure hunter.

realjoecast