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Create Image Anchors in ARki app using Sketchup

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From ARki 7.0 Image anchors can be used to save 3d models accurately in relation to physical images in the real-world.
Tutorial Steps below:
1.Create a plane mesh (make sure the plane is made of 1 polygon, 4 vertex points)
2.Make the plane into a component
3.Name the component Arimage
4.Name the instance Arimage as well
5.Add texture to the plane to use as an Image Anchor
6.Re-size the plane to match the size of the texture
7.Add the 3d model(component) you want to augment in the scene
8.Position the 3d model accurately in relation to the plane mesh
9.Export FBX
10.Helpful tip, optimise each texture in the model below 2mb, and 2048 x 2048 pixel
11.Archive the model and texture into a zip file
Model credit: Ayla villas by OAOA
More information and example files please visit:
T1CNSYZTX15NQPXR
Tutorial Steps below:
1.Create a plane mesh (make sure the plane is made of 1 polygon, 4 vertex points)
2.Make the plane into a component
3.Name the component Arimage
4.Name the instance Arimage as well
5.Add texture to the plane to use as an Image Anchor
6.Re-size the plane to match the size of the texture
7.Add the 3d model(component) you want to augment in the scene
8.Position the 3d model accurately in relation to the plane mesh
9.Export FBX
10.Helpful tip, optimise each texture in the model below 2mb, and 2048 x 2048 pixel
11.Archive the model and texture into a zip file
Model credit: Ayla villas by OAOA
More information and example files please visit:
T1CNSYZTX15NQPXR
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