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Coding NES Loops
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In this episode I show you how to program with loops on the NES.
Chapters:
0:00 Introduction
0:50 Loops Explained
5:10 Multi-Attack Example
7:18 HP Initialization Loop
11:30 Attack Loop
16:10 Conclusion
Chapters:
0:00 Introduction
0:50 Loops Explained
5:10 Multi-Attack Example
7:18 HP Initialization Loop
11:30 Attack Loop
16:10 Conclusion
Coding NES Loops
Coding NES Subroutines
How NES Games Use State Machines For Everything
NES Sound: The DMC - Behind the Code
NES Scrolling Basics featuring Super Mario Bros. - Behind the Code
NES Games Were Written in Assembly #nintendo #nes #programming #assembly #retrogaming #retrotech
NES Development Environment
Programming the NES - Everything you need to know
15 Minutes of NES Game Development in C
Writing NES Games! With Assembly!!
'Game Development in Eight Bits' by Kevin Zurawel
Computing Pi on the NES
Homebrew - Creating a NES game Vid #4 - How to create Backgrounds and Palettes
NES Programming #103 - Live stream loop
Fun with Looping & MIDI in NES Kung-Fu
Revisiting Contra (NES) in 6 Loops [Part 1 of 3 with the Konami Code]
NES Graphics Explained
How assembly language loops work
Nintendo Switch Cake or Fake Challenge
NES Controllers Explained
Generating Looping DPCM Samples - NES Music
NES Architecture Explained
NES Emulator Part #6: APU - Sounds, Beeps & Bloops
Step-by-Step: Coding a BIG Boss Screen in NES Maker [PART 1]
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