[TALK] Python Scripting - Houdini

preview_player
Показать описание
A talk I did in the past, which gives viewers an overview of some of the things you can achieve with Python Scripting in Houdini!

Learn about:
- Python 3 in Houdini
- Python in PDG
- Python for developing Plugins / Bridges using Subprocess
- Constructing Node Networks with Python
- Scene Analysis using Python
- ParmMenu Scripting
- Startup Scripts
- Viewer States overview
- Multithreading in Network Editor for some fun!
Рекомендации по теме
Комментарии
Автор

Awesome talk. gonna help me a lot cleaning up my scripts and asset pipelines. Cheers

yakyuk
Автор

Aweosome, we need more videos like this.

m_erdem
Автор

Thanks a lot, it's really helpful.

ThermostatB
Автор

Great overview, thank you very much 👍

FaitelTech
Автор

very informative, keep doing python stuff 👍.

AkshayKumarFx
Автор

I am trying to run a customtkinter UI that will let me adjust sliders and such, but Houdini is frozen when the UI is open, how do I release it to allow the update without having to close my UI window first?

desocrate
Автор

Running production 19.0.561. Updated labs to same. Python processor1 errors out with MakeWorkItems function: 'tuple' is not an instance of line 473...

babajaiy
Автор

Very good explanation! btw I can't find the decal placer in the latest version of the labs tool.

heweiping
Автор

Hi Paul,

Thanks for sharing.
Just wondering, do you know the Python API for creating joints/point inside the Skeleton node (Kinefx)?

I tried the documentation but there seems to be none. I also tried printing help() result of the skeleton node but it does not give any specific method. Only those generic ones inherited from the SOP and Node Class

bentraje
welcome to shbcf.ru