Exoria | New Modpack! | Minecraft | Ep 1

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It's a brand new Minecraft modpack by Davqvist! It looks something like Regrowth, starting in a barren, empty world, but this one isn't about saving the world - it's about escaping! So far I'm seeing Botania, PrimalCore, Terraqueous, Astral Sorcery, Better Questing Mod, and more. Can't wait to get further into this one!

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AIRA'S THINGS

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Interesting pack. Looking forward to how it plays out.

Saphrym
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SPOILERS:



The Grue will kill you in the dark areas so always light up your areas. The green "lava" is acid. The rain is acid, too, so create overhangs or go into a low area and dig into the mountain to create a flat area with a bit of overhang. You will always need to build a room(s) of a certain size with various PrimalCore or Earthworks(?) material for the walls/ceiling/floor and make it enclosed. So invest in doors and pressure plates. There is a special Botania building/structure and a special Roots hut/structure you will/should find and mark on Journey map. They have resources you can use immediately (Botania horns) and later on in the game. You will also need to locate sources of naturally occurring water for straining. Either move nearby (you can move your portal and stuff) or chunk load it using the FTB Utilities. Personally, I'd move near the water just to make it easier. Water is NOT infinite. Strainers should be put 1 away from a source block for maximum yield. Personally, I recommend multiple strainers (4 or more). This info should get you well on your way for a few episodes! Good Luck!!

Sarafimm
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You don't need an empty hand for "digging" through the blocks. That would help with the mud balls.

davqvist
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I wonder. Is the exile supposed to be a punishment (re: the mention of a trial) or an insidious plot to use criminals for evil psychological experiments? I guess we'll find out LOL.

blaisecinderwolfe