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Three.js Raycaster Tutorial | How to Handle Mouse Input in Three.js
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In this coding tutorial, we go over raycasting in Three JS. We start off by learning when you may want to use a raycaster. Then initialize the raycaster code in our 3D scene. Finally, we detect the objects intersecting with the raycaster and update them with a mouse click.
== [ Resources ] ==
== [ Timestamps ] ==
00:00 What is a Raycaster?
01:09 Set up Raycaster + Detect Objects
02:11 Update All Intersecting Objects
02:40 Update First Intersecting Object
== [ Tags ] ==
#suboptimal #threejs #gamedev
== [ Resources ] ==
== [ Timestamps ] ==
00:00 What is a Raycaster?
01:09 Set up Raycaster + Detect Objects
02:11 Update All Intersecting Objects
02:40 Update First Intersecting Object
== [ Tags ] ==
#suboptimal #threejs #gamedev
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