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Adventure Creator: First-person primer

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This tutorial covers the essentials in getting a first-person adventure game up and running.
It makes use of the free Morgue scene PBR asset, available here:
Update: At 8:00, we import the First Person prefab from AC's Downloads page. The installation of this package is a bit different now: just select the Template_FirstPerson file in the new folder after importing and click "Apply" in its Inspector.
AC links:
Contents:
0:00 - Introduction
1:11 - Getting started
11:10 - Timeline cutscenes
19:49 - Basic interactions
25:52 - Interaction logic
40:59 - Inventory items
52:48 - Scene-switching
57:46 - Save system
1:00:16 - Player choices
1:03:41 - Draggable drawers
1:09:25 - Draggable doors
1:13:50 - PickUp objects
1:20:20 - Interface creation
1:29:58 - Close-ups
It makes use of the free Morgue scene PBR asset, available here:
Update: At 8:00, we import the First Person prefab from AC's Downloads page. The installation of this package is a bit different now: just select the Template_FirstPerson file in the new folder after importing and click "Apply" in its Inspector.
AC links:
Contents:
0:00 - Introduction
1:11 - Getting started
11:10 - Timeline cutscenes
19:49 - Basic interactions
25:52 - Interaction logic
40:59 - Inventory items
52:48 - Scene-switching
57:46 - Save system
1:00:16 - Player choices
1:03:41 - Draggable drawers
1:09:25 - Draggable doors
1:13:50 - PickUp objects
1:20:20 - Interface creation
1:29:58 - Close-ups
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