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Vulkanised 2018 Porting to Vulkan

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Arm hosted a full-day of technical sessions aimed at providing graphics developers a wealth of best practices and learning experiences from studios shipping games with Vulkan and GPU dev tech and driver engineers. The overall goal of the day is for developers to learn how to get the most out of Vulkan in their engine, application or title.
Speaker: Alex Smith (Feral Interactive)
Speaker: Alex Smith (Feral Interactive)