I Made a VR game with ONLY Particles...

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⏱️TIMESTAMPS⏱️
0:00 Intro
0:13 The Plan
0:36 Inspiration
1:31 Getting VR
2:07 Learning VR Development in Unity
4:01 Making the Map
5:04 Making the System
5:56 Creating Ghosts and Other Features
6:53 Finished Game
7:39 Announcement
8:26 Outro

So.. I made a VR game with only particles because I'm unoriginal and have no brain cells, so i spend my day inside. Watch to see what I made and how it turned out !

Inspiration:
➤Valem:

Music:

Ignore:
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“The landmark invention of virtual reality was conceived when Dani’s game dev gun went “

- Video Game Scholars

gamedevgoose
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Imagine not only making a VR game but doing it with particles only... That's pretty epic

valentineDev
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Here I have this beautiful cube. It looks like a cube, it behaves like a cube and u can interact with it like with a cube.
BUT ITS MADE WITH FRICKIN UNITYS PARTICLE SYSTEM!!!!

YannickGames
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Dani makes a VR game Zyger - WRITE THAT DOWN WRITE THAT DOWN

PhilDeveloper
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particles: *exist*
zyger: "I can milk you"

deter
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Oh yes, unity's particle system is perfect, good choice to make it

masxe
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Dani: exists
Zyger: hippity hoppity your idea is now my property

KnightoftheSorryFace
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The quest's charger can be used instead of the Link cable,
you can also buy something called "Virtual Desktop" for it.

TimeWisely
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Dani: They said I won’t make a 3D game, so I made one
Zyger: I made a 3D game
Dani: I made a VR game
Zyger: I made a VR game with only particles
Dani: Don’t copy me
Zyger: Don’t co... wait a minute

hm
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Noice!
I really enjoy programming videos that aren't as serious as tutorials. It's really nice to also see the creation behind so many games!

TheOfficialRedcoat
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Imagine not only making a VR game but doing it with particles and also being cute as hell that’s pretty epic

hank
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The power of unity's particle system is growing

dodonooblord
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i know that dani making the vr games was a joke but here is who REALLY invented the vr games: Ivan Sutherland
desc: The first virtual reality headset was created in 1968 by American computer scientist Ivan Sutherland and his student, Bob Sproull.

teapothoohohohohohohoohohohoho
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Packman ghost AI:
They all have the same pathfinding ai:
They follow a path until they get to an intersection
Figure out the distance of each intersection connected to the intersection they are into they destination (not including the one they came from)
They take the one that takes them closest
Each Ghost has a different goal of where they try to go:
Blinky (red) has its goal on packman
Pinky (pink) has its goal 5 block in front of packman (in the direction packman is facing)
Inky (blue) if you draw a line from blinky to Pacman then copy then line to the Pacman (like vector addition) that is the goal (except in the real game it was coded wrong and ended up somewhere below and completely wrong x)
Clyde (brown) is like blinky except for when he gets close to Pacman he runs away
The ghost cycle between these and the rest phase thou out the level. In the rest phase, they run to a corner of the level. (Rest is different than super pellet phase and is not a visual difference)
The cycle of chase and rest is different in each level, but the progression is typically less per harder level, less rest for farther in the level.

qualia
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btw you can use the charging cable in the box to use link

KeneqYT
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Zyger: I'm an unoriginal son of a b*tch

Everyone else:

hamdaman
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Valem is a god dude. Pretty much every video he makes is 200x more helpful than like every other VR tutorial on the internet, if anyone else out there is looking to get into VR development start there

toesnub
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Keep going girl
I have been subscribed for a while now and I love your content

wishing
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VR Munchkin...














If you got the reference, good job...

anonymousdude
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Im very happy that both dani and you made games for the quest because I am no where near having a vr capable pc

Aphid
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