Yes.. the developers actually thought of this

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This is another Battlefield 1 details the developers really thought of (Electronic Arts).

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Another thing I quite like about the broken barbed wire is how you can hear it snags and rips the clothing apart.

atomicbaconrocket
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In most other games you can literally just stand on the barbed wire without taking damage

TheNuclearDoc
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It also slows you down a bit i think. In multiplayer some melee weapons can cut through it so i always try to cut a path for my team.

ianslaby
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the barbed wires actually act as a form of environmental hazard to stop infantry from passing in game. I really like that they implemented it in this game and actually has a purpose in the map.

JadeMythriil
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10 years in the future:
WOW, the developers actually thought to make people die when you shoot them! But what if your gun has no magazine? They thought about that too! It won't let you shoot. Another brilliant detail the developers really thought of.

autumnwinter
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I really wish we could keep getting support for BF1 and V. Like I would love to play as the Japanese fighting the Germans in the South Pacific and the Americans fighting the Red Army in Siberia. Not to mention the potential BFV had in exploring the rest of WW2. We didn’t even get D-Day or Stalingrad
Unfortunately they stopped early to develop a game that barely has content

logger
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It's a game mechanic in multiplayer.
Different melee weapons have the ability to destroy barricades, cut barbed wire or damage vehicles. Or combinations of those abilities, depending on the weapon.

kind_stone
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When you just started gaming a year ago.

slid_snoks
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damn, barbed wire hurts people now? 2003 is gonna be an epic year for gaming!

deepfriedeggnog
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one of the best fps of all time. We really had it all in 2016 :(

cccspwn
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I'm used to playing sims where the players complain if the radar scope doesn't have dead pixels and burn-in like the real aircraft. This barbed wire situation strikes me as basic competency.

JETZcorp
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praising game developers for doing the bare minimum be like:

DrDuzzy
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That's unrealistic af. Broken barbwire would still cut you

ItsAFagguteChrisTrimble
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You consider it incredible that they applied damage and a speed debuff to an area? It takes like a minute to mark the area in their map editor and type in the values that are applied.

This is very much just as easy to apply in games of 20 years ago aswell, developers just often didnt do it for odd reason. They just mark it as impassable terrain.

colonelthyran
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Just a note: Barbed wire has been a map hazard since Battlefield 1942 from 2002, and if you crawled, you could go past the wire without taking damage.

Also, in BF1's multiplayer, certain melee weapons have actual utilities, one of them is cutting/breaking barbed wire.

ygorschuma
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That was already in BF 1942 which released like 20 years ago.

markus
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...Is that really a big deal? Plenty of games do environmental damage like that.

Heck I kind of have a hard time thinking of recent games that *don't* do environment damage this way. Verdun-basically the first ever modern WWI game made well before BF1- also did barbed wire and made it much more dangerous.

cielopachirisu
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I mean, barbed wire has always damaged the player in battlefield games. This goes all the way back to bf1942

nickysimi
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POV: You've become so used to playing dogwater games that things like barbed wire doing damage actually impresses you

I still love BF1 but even I admit they could've done leagues more with the game. Now we're at a point where the bar is so low for games that it might as well be in Hell now.

Kardia_of_Rhodes
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Honestly that's amazing that people think of it as a cool detail. If it wasn't there I'd be infuriated. This should be a standard

jopekpl