Complete Flutter App Course | Flutter Tutorial for Beginners | Error Handling (10)

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#MovieApp #ProApp #IndustryStandard #Plan #Develop #Publish #EndtoEnd #ErrorHandling

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I am bringing a series of videos for you to teach you how to build an Industry Standard Flutter Application from scratch. I am also putting up companion articles.

Timeline
01:28 Type of Errors
03:52 AppError
07:03 Error Widget
12:02 Generic Error Widget
14:39 Error Handling in Tabs

In this series, you’ll learn basic as well as advanced topics in Flutter. At the end of this series, you’ll have successfully built an industry-standard application with very good UI and a scalable code-base with some excellent coding practices.

In this video, I'll show you how to handle errors from API and network.

If you liked the video, then please show me by hitting the like button for the video and show some love by giving star 🌟 on Github.

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Awesome!. The error handling pattern that you presented here is superb!. In past times, I looked for something like this in Android and never found anything close to your approach!. You should make a standalone video for this error handling architecture to showcase it!. It is worth it!
Happy day!

GuillermoAmpie
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Another excellent tutorial implementing the logic for edge cases regarding error handling for all case scenarios.👍

dalestewart
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At 7:30, instead of passing that bloc, we can also directly access the instance of Isn't it?

TechieIndia
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We're really luck to have people like you in this world.
One thing, how about using the same approach, production ready app but with offline-first strategy which require network at first for authentication, while applicable CRUD operation can be done offline.
Preferably using, GetX.

Another series will be great after this

raymondmichael
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itis a good way to handle errors, thanks a lot. but one thing that confuses me is what if there is a system error or an error we forget to handle

wiaamkareem
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Hi, do we have to add new errors in AppErrorType enum for all the libraries and create class that implements Exception to be thrown? For a large project, will it become a long list of enums? For example for image_picker or any library that we use. And is it possible to pass a string of text to display in error widget to make it dynamic? Thanks

jeffpena