Car Wars (Steve Jackson Game) Review & How to Play

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Car Wars, Steve Jackson Games, 1983. Weaponized cars and cycles battle in the post-apocalyptic world. This Sci Fi game review & play includes an example of play, detailed rules and a review.
Overview 0:08, Components 2:59, Rules 5:47, Setup and Play 46:35, Conclusion 1:11:52.

2 player game. Review 72.

#boardgames #scifigame
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Videos on Car Wars are soooo rare. Thanks for your work.

KokoLeMakak
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I miss this game. The old 10 impulse version where you built your car.

CaptainHarris-ipkg
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I have a stack of the new reissued pocket boxes and ziplock supplements. It's pure nostalgic bliss to have this stuff EXACTLY as it was in the 80s but brand new. I might even play one day :-)

GreenTeaViewer
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Nice! I have the ridiculously bloated 2nd ed. Compendium. It has rules I'll never use (Hovercrafts and helicolters? Come on!), but has only 5 impulses per turn instead of 10. This effectively halves playtime. Add in all the designs from vehicle guides, Uncle Albert's Catalogs, and the Autoduel Quarterly magazines, and you have yourself a literally inexhaustible game. Did I mention the 3rd party adventure books? Nowadays I play with the low tech, Mad Max like rules (Chassis and Crossbow), without the fireproof plastic armor and laser weapons. Makes the game deadlier, and way more fun!

davidtoth
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Next: Freedom in the Galaxy (Avalon Hill)

TabletopSciFi
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Reviews of 3 similar games to consider:

TabletopSciFi
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