Critical Tier 1 & 2 Research for TEC in Sins of a Solar Empire II! Prioritize these Technologies!

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In this video we review the most important research to prioritize in both the Civilian and Military research trees in Sins of a Solar Empire II!

00:00 Intro
00:32 Unlocking Civilian & Military Research
01:26 Important Civilian Research Choices
06:15 Important Military Research Choices
10:35 Close
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IMPORTANT NOTE: I forgot to mention that some planetary buildings also increase your research for civilian/military too! Also Trade Ports are important to help augment your resource production. You can allocate what you trade from trade ports to boost credit, metal or crystal income!

ShadowcoastGaming
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Hey that's a good bit of tips man. Can you please do a video on Garrisons?

This is what I have gathered so far:
First off, the TEC Garrisons are Super Overpowered. Second, its free ships, that attack every single enemy boarder at the same time. Its awesome.

The Trade Convoy Upgrades have a small fleet of ships that travel with your Traders. They actually do make a difference and protect the ships. But that's just the tip of what I'm talking about.

Garrisons: Its a Planet upgrade! Added in the slot on the left. There are multiple upgrades regarding the Garrisons. Many people I have seen just think that its a few ships protecting your planet. Wrong! Its an endless horde of ships that attack your enemies so much they wont attack you because they have to play defense against you.

You need a ship factory in the planets orbit, or a space station with construction. If you have Garrison upgrade on the planet, those ship builders will actually build ships that defend your planet. Its not really obvious, but if you right-click the upgrade you can set that garrison to 3 different settings.

Hold - Protect this planet
Defense - Protect all planets that this planet touches, but only your territory.
Attack - Just send what you got, to every planet we don't control.

The Attack command can literally slow your computer. Just wave after wave of ships attacking your enemies. Its a lot. TEC Late game if done right can be horrifying. Its amazing.

I pretty much just put Garrisons on every single planet with a space station with remote construction. Add more factories big and small to increase the build rate. It makes attacking me a nightmare, even the computer cant reach my planets because they are defending against the TEC onslaught. I haven't seen anyone talk about this in detail, and its such a huge mechanic to the game. I haven't tried it with the other races yet, but I imagine they might have something similar but not as good.

commanderpower
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You must get Focused Exploration early because it gives you 4 scout ships that typically will find all the minor factions. Early game you never have enough metal or crystal so having the option to buy it is invaluable. Getting all the first tier stuff is pretty easy. You can also use the explore planet tab to pick up exotics to make capital ships early.

stevev
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These videos have been a big help. Thank you.

dkburford
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I never build orbital mining as Tec. The logistics cost of the Mines makes it not worth it, and my surface mining and tradeships keep me flush with raw materials

theblaznee
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would like to see multiplayer basic strategies and building orders.

freddymendez
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I’m new to this game I tried advent wrath first but they seem really weak. I tried TEC enclave and they feel very strong. What are the best factions and capital ships in the game?

stalliontv
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Losing mines is a lot better than losing a trade port, a destroyed trade port is a huge chunk of your economy. Mines are better on asteroids trade ports are better on planets

BigStou
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You need to add timestamps. It's helps the viewers and it'll make the YouTube algo push your video more

magnusred
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i feel like this has to be broken into 3 videos as each race has different tech eg advent don't have the asteroid mining one

Necre
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Wait wait wait wtf. You didn't even mention trade port? That's the single thing that makes TEC powerful smh.

GH_HellBringer