HOW to SCRIPT in Roblox Bedwars!

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#roblox #scripts #bedwars
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You have gained your self an New Subscriber!!😀

Phantom_Boi
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glad i learnt roblox scripting, bc in bedwars by seeing the script i recognized it as luau yay so i can make a kill brick, speed pad, etc!👍

unforgivensoul
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Making a script on mobile is really buggy.

FakeBoxGuy
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-- Randomly spawn resources around the map
while task.wait(0.2) do
local position =
ItemService.dropItem(ItemType.EMERALD, position)
end

pdwmwtt
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-- Sends an info message to players when they get a kill

if event.killer and event.killer:getPlayer() then
MessageService.sendInfo(event.killer:getPlayer(), "You got a kill!")
end
end)

eslamelsheikh
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Nice Video cause of you I can make a vid🥰

Phantom_Boi
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what do i press after i put the name it doesnt work

kerlyns
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EntityDeath(function(event)
if event.killer and event.killer:getPlayer() then
MessageService.sendInfo(event.killer:getPlayer(), "You got a kill!")
end
end) is this the script???

linobroso
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Make a video on pvping on 20 ms, 40, 60 and 80. Hint: One gives kill aura

GoatEditz
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I just hate bedwars they always make bad updates and ur cool

brandonpaz
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the problem is where do i paste the script

MrBicyclxp
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if not event.finalKill then
return
end

if (event.killer == nil) then
return
end

if (event.killer:getPlayer() == nil) then
return
end

ForgeService.givePoints(event.killer:getPlayer(), 5)
end)

YT_ALEXGANG
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-- Replace block beneath all players with diamond blocks
while (task.wait(0)) do
-- Loop over all players
for i, player in do
-- Get player's entity
local entity = player:getEntity()
if (not entity) then
continue
end

-- Get block beneath player
local positionBeneath = entity:getPosition() - Vector3.new(0, 5, 0)
local blockBeneath =
if blockBeneath then
-- If block beneath exists then destroy it and place diamond block

BlockService.placeBlock(ItemType.DIAMOND_BLOCK, positionBeneath)
end
end
end

StenaKatjang
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So you mean you can also use guis like infinite yield and more?

Chaawe
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Try This For aim bot.-- Function to find the player in front
local function findPlayerInFront(player)
local character = player.Character
if character then
local humanoidRootPart =
if humanoidRootPart then
local ray = Ray.new(humanoidRootPart.Position, * 10)
local part, position = workspace:FindPartOnRay(ray, player.Character, false, true)
if part and part.Parent then
local targetPlayer =
return targetPlayer
end
end
end
return nil
end

-- Event listener for shooting


local humanoid =

-- Reset crosshair target when player dies
player:SetAttribute("CrosshairTarget", nil)
end)
end)
end)


for _, player in do
local character = player.Character
if character then
local crossbow = -- Replace "Crossbow" with the name of your crossbow tool
if crossbow then
local mouse = player:GetMouse()
if mouse then
if mouse.Button1Down then
local targetPlayer = findPlayerInFront(player)
if targetPlayer then
-- Aim at the player in front
player:SetAttribute("CrosshairTarget", targetPlayer)
end
end
end
end
end
end
end)

CallMeSillySweat
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Time for kill aura, bed nuker, fly, and aimbot!

TheTrueLunarVoid
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if event.killer and event.killer:getPlayer() then
MessageService.sendInfo(event.killer:getPlayer(), "You got a kill!")
end
end)

guihuaweng
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now bedwars community is now scripter 💀💀💀

NTDCore
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U didn’t link the script site pls link it I’m begging u I wanna script

yenminghaomoe
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local lightIsGreen = false
-- Toggle from red to green and green to red
function swapLightColor()
local nextLightColorIsGreen = not lightIsGreen
local lightColor = "GREEN"
if not nextLightColorIsGreen then
lightColor = "RED"
end
changed: " .. lightColor .. "!")

-- Wait briefly before changing to "red"
if lightIsGreen then
task.wait(1)
end
-- Swap light color
lightIsGreen = nextLightColorIsGreen
end

function getLightWaitTime()
local waitTime = 1.5 + math.random() * 4
if lightIsGreen then
waitTime = 5 + math.random() * 5
end
return waitTime
end

-- Function to change light color on an interval
function startLightLoop()
while do
swapLightColor()
end
end

local lastPlayerPosition = {}
-- Function to constantly check if a player has moved
function startMovementLoop()
while task.wait(0.1) do
for i, player in PlayerService.getPlayers() do
local entity = player:getEntity()
if not entity then
lastPlayerPosition[player] = nil
continue
end

-- Check if player moved when light is red
if not lightIsGreen and lastPlayerPosition[player] ~= nil then
local distance = lastPlayerPosition[player] - entity:getPosition()
if distance.Magnitude > 3 then
CombatService.damage(entity, 100)
end
end
if lightIsGreen then
lastPlayerPosition[player] = entity:getPosition()
end
end
end
end

task.spawn(startLightLoop)
task.spawn(startMovementLoop)

bryceganing