War on the Sea - U.S. Campaign - 01 - Operation Watchtower

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Let's play the newly released War on the Sea, a WW2 naval combat strategy game. This latest release from Killerfish unleashes the Pacific theater of operations, with carrier battles and surface action, including all that on a campaign fight for Guadalcanal.
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War on the Sea on Steam:

Command ships, submarines and aircraft in the South Pacific during WWII.

1942: The world is at war
The Japanese Empire expands throughout the Pacific where Allied forces attempt to halt its spread. A desperate struggle for control of the Solomon Islands is now underway.

How will you protect your transports as they deliver troops and supplies in the South Pacific? Will you deploy precious aircraft carriers to provide air cover? Do you screen the area with submarines? Or attempt to lure the enemy navy into a decisive surface engagement?

Major Features:
- Real time naval combat
- Theatrical external-view game play
- Play as Allied Forces or Imperial Japan
- Over 50 classes of playable ships
- Dynamic campaign
- Tactical control of aircraft (not a flight simulator)
- Fight fires, counter flood compartments and repair ships
- Sink ships using realistic buoyancy physics
- Historical missions based on actual naval engagements

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Finaly someone plays this game that understand naval combat/ASW. Seen so many just charging around looking for the sub not understanding you need to slow down to hear the sub. Also first time i see somone that suspects that a sub is around changeing his course and speed... I think the sonar might be bugged, if you look into the files you will find that the japanese sonar is better then the US ones by almost more than double. Seems also that most people who complain haven't even finished the tutorial and complain that they don't understand the game/UI.

starkiller
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Not sure if you already know since it's been a year, but when hunting for subs, especially in Sea State 4 or above, you have to slow down to 12 kn or below to detect submarines with active sonar. For passive, you have to have a sea state of 3 or below and go at around 10 kn. The faster you go, the less effective will your sensors be due to your own engine noise.

leventepaizs
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i used to watch taff in exile and he played atlantic fleet and victory at sea pacific and i loved both of them

CaptainCrud
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holy crap you have 20 episodes already letsgoooo :D

Freeeez
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been waiting for War on the sea video from you, after loving the victory at sea pacific after seeing your series of videos. i still love victory at sea even with some terrible flaws..

jasonyoung
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I haven't seem a large scale strategy game like this in the WWII era, and I look forward to seeing how this plays out in the future. Something that I sometimes do when I find a good campaign online is write a sort of "log" from the the point of view of a crewman on one of the ships. I can think of no better candidate than the Enterprise.

Entry 1:
Lt. Cmdr. Adrian Dunois. We put to sea today. After seeing the massive fleet’s we’ve assembled, this task force seems tiny in comparison. Just a few ships in size, but it should be adequate for our current objective. We’ve been assigned to occupy Rennell Island, with Enterprise, Atlanta, and a few Fletchers making up the task force, while several C3s make up the bulk of the invasion force. This is looking to be only the first step in a long fight. I just hope we all make it home.

luked
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Was hoping you would be covering this game; great video as we all have come to expect!

TheVideotoaster
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Warning: Professional opinion provided by professional gamer. 👍

johnsmith-qjuh
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The sonar ping goes out in all directions, but the microphone listening for a reflection is directional, thus your sonar operator might be listening to the wrong direction even if you are "on top of the sub". Oh and your own engines create noise, so "not going full speed" helps.

Muck
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After watching you and Wolfpack playing this, I couldn't resist. Best of luck with your campaign.

josephbrust
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I'm just finishing all the training missions an hour in and I can already say I hope they focus on attention to the details and realism for updates. Even just Graphic effects and better ship detail would go a long way...

Joshua-zwjl
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Damn I love this games. And the nods—laaaawd have mercy-mercy the mods for this game and the modding community. It is all a master piece.

It’s is a wonderful time to be alive as a war gamer on PC.

Damn it feel good to be a war ga(ng)mer(ster)

shmeckle
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its okay to ask for like and subscribe. Thanks for explaining the game, really apreciated

rickymarumade
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I just Picked up Cold Waters a couple days ago on sale...if I like that one I think I'll end up with this one also! Same developers! Looks quite interesting!

Byeohazard
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nice to see you doing more Tortuga, its been a minute bro

robertwalsh
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Most intelligent way I've seen this game played so far. Do the ASW manually and yes the minute a sub surfaces it fires. American damage control is superior

bobkohl
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I just bought the game and im trying to figure out how to launch it and followed what you did with the subs and aircraft; @ 14:02 how did you launch the aircraft?
Also, if I only wanted to use the game as a sub sim can I just launch subs out on patrol ? and if so, how do I actually launch them once I have their patrol routes set?

Legion
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Hmm... Late to the show but Type 93 long lance torpedo is an oxygen fuel torpedo. They are not supposed to have wake I think.

utubeor
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Sir, I'm 2 minutes into the video but I can't wait to say how delighted I am to find your content again.
I was subscribed but there was a catastrophic incident involving a cat, a moth, my laptop and a full bottle of beer, it wasn't pretty and I wasn't even in the room to react in any meaningful time, so bye-bye my old friend and everything was linked, when I lost the various accounts I got locked out and the password (yes, the one I wrote down so it couldn't be lost) that one, it wasn't valid?
Find a very small violin to play here, I used to be Greysquirrel1, the first and original now I am Greysquirrel414, I mean, come'aun guys, get your own damn name.
Anyway, what with all the wailing and gnashing of teeth I definitely missed some of the people I like to watch and sorry to admit, you were one of them (I promise to be faithful, honest!) so I am happy to re-subscribe and looking forward to the campaign.
The cat? I'm glad you asked well he just treats me with indifference and disdain unless he's hungry, we have four and there are a number of rooms in our house, so why do they all have to be on my bed?
There is little room left for me and I think they are trying to starve me out?
Damn pesky cats, I think they totalled my computer on purpose because I wasn't paying enough attention to them. We have one cat that sits (I spell carefully here) on my shoulder and 'yaas' in my ear if I am on the phone, just why should I be talking to somebody else? Even worse, a piece of plastic?
All of which has got very little to do with your site and content, you know, the kind of people who 'watch' can say a lot about a person. Oh dearie, dearie me, you are so toasted! (I was going to say 'fucked' but I thought it might be rude).
(no word of a lie, I have a (an?) emoji menu open by accident and I can't make it go away, so don't blame me if there's loads of smiley faces, it wasn't my idea.🙃😊😉😂, just fuck off now, no, no, not you Tortuga these little bastards, if I keep selecting them will they run out?
Funniest fact ever, I am actually an electronics engineer, but I hail from the days when we knew what we were doing, we would analyse a system and determine a failure, then we would fix it and if you were going for 'cool points' you would add some latin, for instance, a certain stockbrokers had a habit of spraying champagne all over some very expensive equipment, because we could analyse a circuit, it was an easy fix to stop them creating such mayhem but we preferred to return the equipment, excellently repaired and just add quid pro quo.
Without any sense of irony, not 'tongue in cheek', seriously, Pax Vobis. (I've been saying that since I was Greysquirrel1)

conmcgrath
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You couldn't pick up the sub because your ship was traveling too fast, had you slowed to 5 knots you would have picked her up quickly. Then use the second destroyer to attack

anthonypacejr.
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