Dyskinetic: How to make a live action virtual reality film - Unite Europe 2015

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Having created two live action virtual reality films for the International Film Festival GoShort in Nijnmegen, Narrative and Game Designer Brenden Gibbons explains the problems that he's encountered and their solutions. This talk aims to inspire and get others started in this new territory in entertainment media.

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this was a good talk helpful for my college final major project where I'm doing a 360 horror vr film.

yummyscrummmy
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You mentioned a "use footage as texture" option within Unity. Where is this option? I can't find any documentation on it.

natejccom